Exemple #1
0
 public void Start()
 {
     moving   = false;
     dm       = FindObjectOfType <DungeonManager>();
     dc       = FindObjectOfType <DresdenController>();
     doorInfo = GetComponent <Door>();
 }
Exemple #2
0
 // Start is called before the first frame update
 void Start()
 {
     d         = GetComponent <DresdenController>();
     screenPos = Camera.main.WorldToScreenPoint(bulletBody.position);
 }
Exemple #3
0
 // Start is called before the first frame update
 void Start()
 {
     d = GetComponent <DresdenController>();
 }
Exemple #4
0
 // Start is called before the first frame update
 void Start()
 {
     d        = GetComponent <DresdenController>();
     s        = d.GetComponent <Stamina>();
     animator = d.GetComponent <Anim>();
 }