Exemple #1
0
    private void Update()
    {
        string pickedObjectType = DreamManager.GetPickedObjectType();

        backgroundImage.enabled = pickedObjectType != null;
        sheepImage.enabled      = pickedObjectType == "sheep";
        fenceImage.enabled      = pickedObjectType == "fence";
        haystackImage.enabled   = pickedObjectType == "haystack";
    }
Exemple #2
0
    public static void PickObject(GameObject obj)
    {
        if (selectedObject == null)
        {
            selectedObject = obj;
            selectedObject.SetActive(false);

            DreamManager.PickObject(selectedObject);
        }
    }
Exemple #3
0
    public static void DropObjectAt(Vector3 position)
    {
        if (selectedObject != null)
        {
            DreamManager.DropObject(selectedObject);

            selectedObject.transform.position = position;
            selectedObject.SetActive(true);
            selectedObject = null;
        }
    }
 public void StartGame()
 {
     DreamManager.Reload();
     ChangeScene("OrphanageScene");
 }