public static void OnLoad() { if (Player.ChampionName != "Kalista") { return; } Console.WriteLine(@"S+ Class Kalista Loading Core..."); Core.Champion.Load(); Console.WriteLine(@"S+ Class Kalista Loading Humanizer..."); Humanizer.Load(); Console.WriteLine(@"S+ Class Kalista Loading Drawing..."); DrawingHandler.Load(); Console.WriteLine(@"S+ Class Kalista Loading Orbwalker..."); OrbwalkHandler.Load(); Console.WriteLine(@"S+ Class Kalista Loading Auto Events..."); RendHandler.Load(); SentinelHandler.Load(); Console.WriteLine(@"S+ Class Kalista Loading ManaManager..."); // ManaHandler.Load(); Console.WriteLine(@"S+ Class Kalista Loading Trinkets..."); TrinketHandler.Load(); Console.WriteLine(@"S+ Class Kalista Loading Items..."); ItemHandler.Load(); Console.WriteLine(@"S+ Class Kalista Loading Levels..."); LevelHandler.Load(); Console.WriteLine(@"S+ Class Kalista Loading SoulBound..."); SoulBoundHandler.Load(); Console.WriteLine(@"S+ Class Kalista Loading Debugger..."); DebugHandler.Load(); Console.WriteLine(@"S+ Class Kalista Finalizing Menu..."); SMenu.AddSubMenu(new Menu("Credits: By Kallen", "doesnotMatterMenu")); Core.SMenu.AddToMainMenu(); Console.WriteLine(@"S+ Class Kalista Load Completed"); }