private void canvas_Draw(ICanvasAnimatedControl sender, CanvasAnimatedDrawEventArgs args)
        {
            //Draw all elements within the draw list
            drawIndex.Draw(sender, args);

            args.DrawingSession.DrawText("Not much is here yet, but there's a fair amount of code beneath.", new System.Numerics.Vector2(0, 0), Colors.Yellow);
        }
Exemple #2
0
 private void canvas_Draw(ICanvasAnimatedControl sender, CanvasAnimatedDrawEventArgs args)
 {
     //Draw all elements within the draw list
     drawIndex.Draw(sender, args);
 }