Exemple #1
0
            public void Explode(DrawableHitObject fruit)
            {
                var originalX = fruit.X * Scale.X;

                if (ExplodingFruitTarget != null)
                {
                    fruit.Anchor   = Anchor.TopLeft;
                    fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);

                    if (!caughtFruit.Remove(fruit))
                    {
                        // we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
                        // this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
                        return;
                    }

                    ExplodingFruitTarget.Add(fruit);
                }

                fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine).Then().MoveToY(fruit.Y + 50, 500, Easing.InSine);
                fruit.MoveToX(fruit.X + originalX * 6, 1000);
                fruit.FadeOut(750);

                fruit.Expire();
            }
Exemple #2
0
            public void Explode(DrawableHitObject fruit)
            {
                var originalX = fruit.X * Scale.X;

                if (ExplodingFruitTarget != null)
                {
                    fruit.Anchor   = Anchor.TopLeft;
                    fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);

                    caughtFruit.Remove(fruit);

                    ExplodingFruitTarget.Add(fruit);
                }

                fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine)
                .Then()
                .MoveToY(fruit.Y + 50, 500, Easing.InSine);

                fruit.MoveToX(fruit.X + originalX * 6, 1000);
                fruit.FadeOut(750);

                fruit.Expire();
            }