private static void DrawCollisionOutline(IReadOnlyCircle boundingCircle) { DrawTools.DrawCircle(boundingCircle.CenterX, boundingCircle.CenterY, boundingCircle.Radius, 20, false); }
internal void DrawBall(IReadOnlyBox2D ball) { DrawTools.DrawCircle(ball.CenterX, ball.CenterY, .05f, 20); }
private static void DrawCircle(float centerX, float centerY, float radius) { GL.Color3(Color.Red); DrawTools.DrawCircle(centerX, centerY, radius, 40); }
public void DrawCircle(IReadOnlyCircle circle) { DrawTools.DrawCircle(circle.CenterX, circle.CenterY, circle.Radius, 32, false); }