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C# (CSharp) DrawState.Visit Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
DrawState
Méthode/Fonction:
Visit
Exemples au hotexamples.com:
1
C# (CSharp) DrawState.Visit - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
DrawState.Visit
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
GetShader(27)
PopWorldMatrix(21)
PushRenderState(17)
PopRenderState(17)
PushWorldMatrixMultiply(13)
CheckError(11)
GetWorldMatrix(7)
Prepare(6)
PushWorldMatrix(5)
FlushRenderer(5)
PushCamera(5)
SetShaderGlobal(5)
UnbindTexture(5)
EndGetGraphicsDevice(4)
UnbindBuffer(4)
PopCamera(4)
GetDrawFlag(4)
BindPrimaryTexture(4)
HasCapabilities(4)
BeginGetGraphicsDevice(4)
OnPresentPost(3)
PopDrawFlag(3)
OnPresent(3)
ApplyRenderStateChanges(3)
PushDrawFlag(3)
PushPostCuller(3)
PushWorldTranslateMultiply(3)
DrawBatch(3)
SetStream(3)
BindTexture(3)
PopPostCuller(3)
ValidateVertexDeclarationForShader(2)
OnBegin(2)
CalcBoundTextures(2)
GetPreviousFrameStatistics(2)
GetDynamicInstanceBuffer(2)
Clip(2)
GetClipRegion(2)
CreateBarScissorRectangle(2)
PopPreCuller(1)
SetRenderState(1)
UpdateDeviceManager(1)
Cleanup(1)
CompleteFrame(1)
EndDrawBatch(1)
ResetTextures(1)
BeginDrawBatch(1)
GetCurrentFrameStatistics(1)
GetDrawTarget(1)
PushPreCuller(1)
Méthodes fréquemment utilisées
GetShader (27)
PopWorldMatrix (21)
PushRenderState (17)
PopRenderState (17)
PushWorldMatrixMultiply (13)
CheckError (11)
GetWorldMatrix (7)
Prepare (6)
PushWorldMatrix (5)
FlushRenderer (5)
Méthodes fréquemment utilisées
PushCamera (5)
SetShaderGlobal (5)
UnbindTexture (5)
EndGetGraphicsDevice (4)
UnbindBuffer (4)
PopCamera (4)
GetDrawFlag (4)
BindPrimaryTexture (4)
HasCapabilities (4)
BeginGetGraphicsDevice (4)
OnPresentPost (3)
PopDrawFlag (3)
OnPresent (3)
ApplyRenderStateChanges (3)
PushDrawFlag (3)
PushPostCuller (3)
PushWorldTranslateMultiply (3)
DrawBatch (3)
SetStream (3)
BindTexture (3)
Méthodes fréquemment utilisées
OnPresentPost (3)
PopDrawFlag (3)
OnPresent (3)
ApplyRenderStateChanges (3)
PushDrawFlag (3)
PushPostCuller (3)
PushWorldTranslateMultiply (3)
DrawBatch (3)
SetStream (3)
BindTexture (3)
PopPostCuller (3)
ValidateVertexDeclarationForShader (2)
OnBegin (2)
CalcBoundTextures (2)
GetPreviousFrameStatistics (2)
GetDynamicInstanceBuffer (2)
Clip (2)
GetClipRegion (2)
CreateBarScissorRectangle (2)
PopPreCuller (1)
SetRenderState (1)
UpdateDeviceManager (1)
Cleanup (1)
CompleteFrame (1)
EndDrawBatch (1)
ResetTextures (1)
BeginDrawBatch (1)
GetCurrentFrameStatistics (1)
GetDrawTarget (1)
PushPreCuller (1)
Méthodes fréquemment utilisées
PopPostCuller (3)
ValidateVertexDeclarationForShader (2)
OnBegin (2)
CalcBoundTextures (2)
GetPreviousFrameStatistics (2)
GetDynamicInstanceBuffer (2)
Clip (2)
GetClipRegion (2)
CreateBarScissorRectangle (2)
PopPreCuller (1)
SetRenderState (1)
UpdateDeviceManager (1)
Cleanup (1)
CompleteFrame (1)
EndDrawBatch (1)
ResetTextures (1)
BeginDrawBatch (1)
GetCurrentFrameStatistics (1)
GetDrawTarget (1)
PushPreCuller (1)
GetShaderAttributeNameUniqueID (1)
Initialize (1)
Visit (1)
Exemple #1
0
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public override void Visit(Pass p, ExpressionUsage u) { State.Visit(this, p); }
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