public override void Draw() { if (MapView.MapIsEnabled) { return; } if (KerbalKonstructs.instance.selectedObject == null) { CloseEditors(); CloseVectors(); Close(); } if ((KerbalKonstructs.instance.selectedObject != null) && (!KerbalKonstructs.instance.selectedObject.preview)) { drawEditor(KerbalKonstructs.instance.selectedObject); DrawObject.DrawObjects(KerbalKonstructs.instance.selectedObject.gameObject); } }