private static void LoadingKayn(EventArgs args) { Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Q = new Spell.Skillshot(SpellSlot.Q, 350, EloBuddy.SDK.Enumerations.SkillShotType.Circular); W = new Spell.Skillshot(SpellSlot.W, 750, EloBuddy.SDK.Enumerations.SkillShotType.Linear); R = new Spell.Targeted(SpellSlot.R, 425); Dicks = MainMenu.AddMenu("Kayn", "BestSkarnerNA"); ComboMenu = Dicks.AddSubMenu("Combo", "Combo"); ComboMenu.Add("Q", new CheckBox("Q")); ComboMenu.Add("W", new CheckBox("W")); ComboMenu.Add("R", new CheckBox("R", false)); FarmMenu = Dicks.AddSubMenu("Farm", "SPells"); FarmMenu.Add("W", new CheckBox("W")); KSMenu = Dicks.AddSubMenu("KS", "R"); KSMenu.Add("R", new CheckBox("R")); DrawMenu = Dicks.AddSubMenu("Draw", "Colorful Drawings"); DrawMenu.Add("Q", new CheckBox("Q")); DrawMenu.Add("W", new CheckBox("W")); }
static Draw() { _drawQ = DrawMenu.Add("drawQ", new CheckBox("Draw Q")); _drawW = DrawMenu.Add("drawW", new CheckBox("Draw W")); _drawE = DrawMenu.Add("drawE", new CheckBox("Draw E")); _drawR = DrawMenu.Add("drawR", new CheckBox("Draw R")); }
private static void Game_OnStart(EventArgs args) { if (_Player.ChampionName != "MasterYi") { return; } Chat.Print("MasterYi © 2015"); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E); R = new Spell.Active(SpellSlot.R, 500); Menu = MainMenu.AddMenu("BitMaster", "bitMaster"); Menu.AddSeparator(); Menu.AddLabel("Combo Master Yi By TheSmilon © 2015"); DrawMenu = Menu.AddSubMenu("Draws", "bitMasterDraw"); DrawMenu.Add("drawDisable", new CheckBox("Desabilitar todos os Draws", true)); ComboMenu = Menu.AddSubMenu("Combo", "bitMasterCombo"); ComboMenu.Add("comboQ", new CheckBox("Use o Q no Combo", true)); ComboMenu.Add("comboE", new CheckBox("Use o E no Combo", true)); ComboMenu.Add("comboR", new CheckBox("Use o R no Combo", true)); }
static Draw() { DrawMenu.AddGroupLabel("Draw"); _drawReady = DrawMenu.Add("drawReady", new CheckBox("Draw Only If The Spells Are Ready.", false)); DrawMenu.AddSeparator(); DrawMenu.AddLabel("Reload is required to aply the changes made in the damage indicator"); _drawHealth = DrawMenu.Add("drawHealth", new CheckBox("Draw Damage in HealthBar")); DrawMenu.AddColorItem("colorHealth"); DrawMenu.AddSeparator(); //Q _drawQ = DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.AddColorItem("colorQ"); DrawMenu.AddWidthItem("widthQ"); //W _drawW = DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.AddColorItem("colorW"); DrawMenu.AddWidthItem("widthW"); //E _drawE = DrawMenu.Add("drawE", new CheckBox("Draw E")); DrawMenu.AddColorItem("colorE"); DrawMenu.AddWidthItem("widthE"); //R _drawR = DrawMenu.Add("drawR", new CheckBox("Draw R")); DrawMenu.AddColorItem("colorR"); DrawMenu.AddWidthItem("widthR"); }
static Draw() { DrawMenu.AddGroupLabel("Draw"); _drawReady = Menu.Add("drawReady", new CheckBox("Draw Only If The Spells Are Ready.", false)); _drawHealth = DrawMenu.Add("drawHealth", new CheckBox("Draw Damage in HealthBar")); DrawMenu.AddColorItem("colorHealth"); DrawMenu.AddSeparator(); //Q _drawQ = DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.AddColorItem("colorQ"); DrawMenu.AddWidthItem("widthQ"); //W _drawW = DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.AddColorItem("colorW"); DrawMenu.AddWidthItem("widthW"); //E _drawE = DrawMenu.Add("drawE", new CheckBox("Draw E")); DrawMenu.AddColorItem("colorE"); DrawMenu.AddWidthItem("widthE"); //R _drawR = DrawMenu.Add("drawR", new CheckBox("Draw R")); DrawMenu.AddColorItem("colorR"); DrawMenu.AddWidthItem("widthR"); //Ignite _drawF = DrawMenu.Add("drawF", new CheckBox("Draw Ignite")); DrawMenu.AddColorItem("colorF"); DrawMenu.AddWidthItem("widthF"); }
public static void InitMenu() { Menu = MainMenu.AddMenu("MAC - " + G_charname, "vania"); Menu.AddGroupLabel("MAC - " + G_charname); Menu.AddLabel("Version: " + G_version); Menu.AddSeparator(); Menu.AddLabel("By Mr Articuno"); /*Brain.Common.Selector.Init(Menu);*/ DrawMenu = Menu.AddSubMenu("Draw - " + G_charname, "vaniaDraw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", false)); DrawMenu.Add("drawNameLine", new CheckBox("Show names on line", true)); DrawMenu.Add("drawAARange", new CheckBox("Draw Auto Attack Range", true)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawCondemnPos", new CheckBox("Draw Condemn Position", true)); ComboMenu = Menu.AddSubMenu("Combo - " + G_charname, "vaniaCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Allow Q usage in combo", true)); ComboMenu.Add("comboE", new CheckBox("Allow E usage in combo", true)); ComboMenu.Add("comboR", new CheckBox("Allow R usage in combo", true)); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.AddLabel("Q Direction: Checked - Target, Unchecked Cursor"); ComboMenu.Add("qsQDirection", new CheckBox("Q Direction", false)); ComboMenu.AddLabel("Q Usage: Checked - Before Auto Attack, Unchecked After Auto Attack"); ComboMenu.Add("qsQUsage", new CheckBox("Q Usage", false)); ComboMenu.Add("qsQOutAA", new CheckBox("Q if out of AA range", true)); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("rsMinEnemiesForR", new Slider("Min Enemies for cast R: ", 2, 1, 5)); ComboMenu.AddGroupLabel("Misc"); /*ComboMenu.Add("advTargetSelector", new CheckBox("Use Advanced Target Selector", false));*/ ComboMenu.Add("forceSilverBolt", new CheckBox("Force Attack 2 Stacked Target", false)); ComboMenu.Add("checkKillabeEnemyPassive", new CheckBox("Double Check if enemy is killabe", true)); CondemnMenu = Menu.AddSubMenu("Condemn - " + G_charname, "vaniaCondemn"); CondemnMenu.Add("interruptDangerousSpells", new CheckBox("Interrupt Dangerous Spells", true)); CondemnMenu.Add("antiGapCloser", new CheckBox("Anti Gap Closer", true)); CondemnMenu.Add("fastCondemn", new KeyBind("Fast Condemn HotKey", false, KeyBind.BindTypes.PressToggle, 'W')); CondemnMenu.AddGroupLabel("Auto Condemn"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { CondemnMenu.Add("dnCondemn" + enemy.ChampionName.ToLower(), new CheckBox("Don't Condemn " + enemy.ChampionName, false)); } CondemnMenu.AddGroupLabel("Priority Condemn"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { CondemnMenu.Add("priorityCondemn" + enemy.ChampionName.ToLower(), new Slider(enemy.ChampionName + " Priority", 1, 1, 5)); } CondemnMenu.Add("condenmErrorMargin", new Slider("Subtract Condemn Push by: ", 20, 0, 100)); KSMenu = Menu.AddSubMenu("KS - " + G_charname, "vaniaKillSteal"); KSMenu.AddGroupLabel("Kill Steal"); KSMenu.Add("ksQ", new CheckBox("Use Q if killable", false)); KSMenu.Add("ksE", new CheckBox("Use E if killable", false)); }
static Draw() { DrawMenu.AddGroupLabel("显示"); _drawReady = DrawMenu.Add("drawReady", new CheckBox("仅在技能无冷却时显示范围.", false)); _drawHealth = DrawMenu.Add("drawHealth", new CheckBox("在敌人血条上显示伤害")); _drawStackStatus = DrawMenu.Add("drawStackStatus", new CheckBox("显示叠层数状态")); DrawMenu.AddColorItem("colorHealth"); DrawMenu.AddSeparator(); //Q _drawQ = DrawMenu.Add("drawQ", new CheckBox("画出 Q")); DrawMenu.AddColorItem("colorQ"); DrawMenu.AddWidthItem("widthQ"); //W _drawW = DrawMenu.Add("drawW", new CheckBox("画出 W")); DrawMenu.AddColorItem("colorW"); DrawMenu.AddWidthItem("widthW"); //E _drawE = DrawMenu.Add("drawE", new CheckBox("画出 E")); DrawMenu.AddColorItem("colorE"); DrawMenu.AddWidthItem("widthE"); //R _drawR = DrawMenu.Add("drawR", new CheckBox("画出 R")); DrawMenu.AddColorItem("colorR"); DrawMenu.AddWidthItem("widthR"); }
private void load() { menu = MainMenu.AddMenu("Ryze", "Ryze"); HarrashMenu = menu.AddSubMenu("Harrash", "Harrash"); HarrashMenu.Add("HMANA", new Slider("Min. mana for harrash :", 40, 0, 100)); LaneClearMenu = menu.AddSubMenu("Laneclear", "Laneclear"); LaneClearMenu.Add("LQ", new CheckBox("Use Q")); LaneClearMenu.Add("LW", new CheckBox("Use W")); LaneClearMenu.Add("LE", new CheckBox("Use E")); LaneClearMenu.Add("LR", new CheckBox("Use R")); LaneClearMenu.Add("LMANA", new Slider("Min. mana for laneclear :", 0, 0, 100)); DrawMenu = menu.AddSubMenu("Draw", "draw"); DrawMenu.Add("DQ", new CheckBox("Draw Q")); DrawMenu.Add("DW", new CheckBox("Draw W")); DrawMenu.Add("DE", new CheckBox("Draw E")); DrawMenu.Add("DD", new CheckBox("Draw Damage")); JungleclearMenu = menu.AddSubMenu("Jungleclear", "Jungleclear"); JungleclearMenu.Add("JQ", new CheckBox("Use Q")); JungleclearMenu.Add("JW", new CheckBox("Use W")); JungleclearMenu.Add("JE", new CheckBox("Use E")); JungleclearMenu.Add("JR", new CheckBox("Use R")); HumanizerMenu = menu.AddSubMenu("Humanizer", "Humanizer"); HumanizerMenu.Add("Active", new CheckBox("Active")); HumanizerMenu.Add("SliderH", new Slider("Max ticks/s for cast :", 500, 0, 1000)); HumanizerMenu.Add("SliderHM", new Slider("Min ticks/s for cast :", 250, 0, 1000)); }
private static void Loading_OnLoadingComplete(EventArgs args) { Bootstrap.Init(null); Drawing.OnDraw += Drawing_Settings; Game.OnUpdate += Game_OnUpdate; SharedExpMenu = MainMenu.AddMenu("SharedExp", "sharedexp"); SharedExpMenu.AddGroupLabel("SharedExperience"); SharedExpMenu.AddSeparator(); SharedExpMenu.Add("active", new CheckBox("Enabled")); SharedExpMenu.AddSeparator(); SharedExpMenu.AddLabel("Made By GameHackerPM"); ChampionListMenu = SharedExpMenu.AddSubMenu("ChampList"); ChampionListMenu.AddGroupLabel("Champion List Settings"); ChampionListMenu.AddSeparator(); ChampionListMenu.Add("drawchampionlist", new CheckBox("Draw Champion List")); ChampionListMenu.Add("posX", new Slider("Champions List Pos X", Drawing.Width / 2, 0, Drawing.Width)); ChampionListMenu.Add("posY", new Slider("Champions List Pos Y", Drawing.Height / 2, 0, Drawing.Height)); DrawMenu = SharedExpMenu.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawings Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("showEnemies", new CheckBox("Draw Text On Enemy")); DrawMenu.Add("onlyShowInv", new CheckBox("Only Draw Text When Not Visible Enemies")); DrawMenu.Add("drawPredictionCircle", new CheckBox("Draw Prediction Circle")); DrawMenu.Add("positionX", new Slider("OnEnemy Text Position X", 142, -100, 200)); DrawMenu.Add("positionY", new Slider("OnEnemy Text Position Y", 21, -100, 100)); }
private static void Loading_OnLoadingComplete(EventArgs args) { Hacks.AntiAFK = true; Bootstrap.Init(null); myMana = ObjectManager.Player.Mana; _Flash = new Spell.Active(SpellSlot.Summoner1, 425); _Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear); _W = new Spell.Skillshot(SpellSlot.W, 550, SkillShotType.Linear); _E = new Spell.Skillshot(SpellSlot.E, 290, SkillShotType.Circular); _R = new Spell.Targeted(SpellSlot.R, 675); Menu = MainMenu.AddMenu("The Shadow", "theshadow"); Menu.AddGroupLabel("The Shadow"); Menu.AddLabel("By Buddy"); Menu.AddSeparator(); Menu.AddLabel("VERS=0.2BETA RELEASE 1"); ComboMenu = Menu.AddSubMenu("Combo Menu", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("useW", new CheckBox("Use W")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("useR", new CheckBox("Use R")); DrawMenu = Menu.AddSubMenu("Drawings Menu", "drawingsmenu"); DrawMenu.AddGroupLabel("Drawings Menu"); DrawMenu.Add("drawQ", new CheckBox("Draw Q")); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); DrawMenu.Add("drawR", new CheckBox("Draw R")); DrawMenu.Add("drawText", new CheckBox("Draw Text")); DrawMenu.Add("drawFlash", new CheckBox("Draw Flash")); HarassMenu = Menu.AddSubMenu("Harass Menu", "harassmenu"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseQ", new CheckBox("Use Q")); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseE", new CheckBox("Use E")); FarmMenu = Menu.AddSubMenu("Farm Menu", "farmmenu"); FarmMenu.AddLabel("Wave Clear"); FarmMenu.Add("fwUseQ", new CheckBox("Use Q")); FarmMenu.Add("fwUseE", new CheckBox("Use E")); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("flUseQ", new CheckBox("Use Q")); FarmMenu.Add("flUseE", new CheckBox("Use E")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Draw.OnDraw; Chat.Print("<font color='#00FF00'>The Shadow by Buddy Loaded</font>"); Chat.Print("<font color='#00FF00'>VERS=</font><font color='#ffffff'>0.2BETA RELEASE 1</font>"); }
static Drawings() { DrawMenu.AddGroupLabel("Drawings"); _useQ = DrawMenu.Add("drawQ", new CheckBox("Draw Q")); _useW = DrawMenu.Add("drawW", new CheckBox("Draw W")); _useE = DrawMenu.Add("drawE", new CheckBox("Draw E")); _useR = DrawMenu.Add("drawR", new CheckBox("Draw R")); }
public Jayce() : base() { Qcharge = new Spell.Skillshot(SpellSlot.Q, 1650, SkillShotType.Linear, 25, 1600, 70); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W, 285); E = new Spell.Targeted(SpellSlot.E, 240); Q2 = new Spell.Skillshot(SpellSlot.Q, 1030, SkillShotType.Linear, 25, 1200, 70) { MinimumHitChance = HitChance.High, }; W2 = new Spell.Active(SpellSlot.W); E2 = new Spell.Skillshot(SpellSlot.E, 650, SkillShotType.Circular, 1, int.MaxValue, 120); R = new Spell.Active(SpellSlot.R); ModeMenu = PluginMenu.AddSubMenu("Modes", "Modes"); ModeMenu.AddGroupLabel("Combo"); ModeMenu.Add("Qcombo", new CheckBox("Kullan Q Çekic")); ModeMenu.Add("Q2combo", new CheckBox("Kullan Q Top")); ModeMenu.Add("Wcombo", new CheckBox("Kullan W Çekic")); ModeMenu.Add("W2combo", new CheckBox("Kullan W Top")); ModeMenu.Add("Ecombo", new CheckBox("Kullan E Çekic")); ModeMenu.Add("QEcombo", new CheckBox("Kullan QE Top")); ModeMenu.Add("Rcombo", new CheckBox("Formu Değiştir(R)")); ModeMenu.AddGroupLabel("Harass"); ModeMenu.Add("Q2harass", new CheckBox("Kullan Q Top")); ModeMenu.Add("W2harass", new CheckBox("Kullan W Top")); ModeMenu.Add("QEharass", new CheckBox("Kullan QE Top")); MiscMenu = PluginMenu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Key Binds"); MiscMenu.Add("Quickscope", new KeyBind("Quickscope", false, KeyBind.BindTypes.HoldActive, 'A')); MiscMenu.Add("Insec", new KeyBind("Insec", false, KeyBind.BindTypes.HoldActive, 'G')); MiscMenu.Add("FlashInsec", new CheckBox("->Flash insec")); MiscMenu.AddGroupLabel("Ayarlar"); MiscMenu.Add("Gapcloser", new CheckBox("Kullan E Gapcloser")); MiscMenu.Add("Interrupt", new CheckBox("Kullan E Interrupt")); MiscMenu.Add("GateMode", new ComboBox("QE Mode", 0, "Vertical Fast", "Horizontal Fast", "Horizontal Slow")); MiscMenu.Add("GateDistance", new Slider("E mesafesi", 60, 60, 100)); MiscMenu.AddGroupLabel("Kill Steal"); MiscMenu.Add("QEks", new CheckBox("QE Killçalma")); DrawMenu = PluginMenu.AddSubMenu("Drawing", "Drawing"); DrawMenu.AddGroupLabel("Büyü Menzilleri"); DrawMenu.Add("Q", new CheckBox("Göster Q Çekic")); DrawMenu.Add("Q2", new CheckBox("Göster Q Top")); DrawMenu.Add("Qcharge", new CheckBox("Göster QE Top")); DrawMenu.AddGroupLabel("Diğer"); DrawMenu.Add("Drawcds", new CheckBox("Göster Bekleme Süreleri")); Gapcloser.OnGapcloser += OnGapCloser; Interrupter.OnInterruptableSpell += OnInterruptableSpell; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Jinx) { return; } Menu = MainMenu.AddMenu("UB Zinx", "UBZinx"); Menu.AddGroupLabel("UB Zinx"); Menu.AddLabel("Made by UB"); Menu.AddLabel("Dattenosa"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo", "ComboZinx"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQCombo", new CheckBox("Dùng Q")); ComboMenu.Add("useQSplash", new CheckBox("Đổi Q trong combo")); ComboMenu.Add("useWCombo", new CheckBox("Dùng W")); ComboMenu.Add("useECombo", new CheckBox("Dùng E")); ComboMenu.Add("useRCombo", new CheckBox("Dùng R")); HarassMenu = Menu.AddSubMenu("Harass", "HarassZinx"); HarassMenu.AddGroupLabel("Cài đặt Cấu máu"); HarassMenu.Add("useQHarass", new CheckBox("Dùng Q")); HarassMenu.Add("useWHarass", new CheckBox("Dùng W")); FarmMenu = Menu.AddSubMenu("Farm", "FarmZinx"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddLabel("LaneClear"); FarmMenu.Add("useQFarm", new CheckBox("Use Q")); FarmMenu.Add("disableRocketsWC", new CheckBox("Không dùng tên lửa (Chỉ dùng súng nhỏ)", false)); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("disableRocketsLH", new CheckBox("Không dùng tên lửa")); MiscMenu = Menu.AddSubMenu("Misc", "MiscMenuZinx"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("gapcloser", new CheckBox("Dùng E để chống Gapcloser")); MiscMenu.Add("interruptor", new CheckBox("Interruptor E")); MiscMenu.Add("CCE", new CheckBox("E trên CC của đồng minh")); KillStealMenu = Menu.AddSubMenu("KillSteal", "KillStealZinx"); KillStealMenu.AddGroupLabel("KillSteal"); KillStealMenu.Add("useQKS", new CheckBox("Dùng Rocket để KS")); KillStealMenu.Add("useWKS", new CheckBox("Dùng W để KS")); KillStealMenu.Add("useRKS", new CheckBox("Dùng R để KS")); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("drawRange", new CheckBox("Draw Tầm tấn công của súng khác", false)); DrawMenu.Add("drawW", new CheckBox("Draw W", false)); DrawMenu.Add("drawE", new CheckBox("Draw E", false)); Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += Events.Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Drawing_OnDraw; }
public static void Initialize() { DrawMenu = MainMenu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Options"); _e = DrawMenu.Add("Draw.E", new CheckBox("E Range")); _r = DrawMenu.Add("Draw.R", new CheckBox("R Range")); _smite = DrawMenu.Add("Draw.Smite", new CheckBox("Draw Smite Status")); _damageHpBar = DrawMenu.Add("Draw.DamageHPBar", new CheckBox("Draw Damage on HP Bar")); }
public static void Initialize() { DrawMenu = MainMenu.AddSubMenu("Gösterge", "Draw"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); _e = DrawMenu.Add("Draw.E", new CheckBox("E Menzili")); _r = DrawMenu.Add("Draw.R", new CheckBox("R Menzili")); _smite = DrawMenu.Add("Draw.Smite", new CheckBox("Çarp durumunu göster")); _damageHpBar = DrawMenu.Add("Draw.DamageHPBar", new CheckBox("Hasarı Hp barında göster")); }
public static void Load() { // Combo ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo")); ComboW = ComboMenu.Add(new MenuBool("ComboW", "Use W", true)); ComboE = ComboMenu.Add(new MenuBool("ComboE", "Use E", true)); UseYoumuu = ComboMenu.Add(new MenuBool("UseYoumuu", "Use Youmuu", true)); UseBotrk = ComboMenu.Add(new MenuBool("UseBotrk", "Use Blade Of The Ruined King", true)); // Harass HarassMenu = MainMenu.Add(new Menu("HarassMenu", "Harass")); HarassW = HarassMenu.Add(new MenuBool("HarassW", "Use W")); HarassE = HarassMenu.Add(new MenuSliderButton("HarassE", "E At Max E Range", 4, 0, 6, true)); // Lane LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane")); LaneW = LaneMenu.Add(new MenuBool("LaneW", "Use W", true)); // Jungle JungleMenu = MainMenu.Add(new Menu("JungleMenu", "Jungle")); JungleW = JungleMenu.Add(new MenuBool("JungleW", "Use W", true)); JungleE = JungleMenu.Add(new MenuBool("JungleE", "Use E", true)); // Misc MiscMenu = MainMenu.Add(new Menu("MiscMenu", "Misc")); EBeforeDeath = MiscMenu.Add(new MenuBool("EBeforeDeath", "Use E Before Death", true)); StealEpic = MiscMenu.Add(new MenuBool("StealEpic", "Steal Herald, Baron & Dragons", true)); StealRed = MiscMenu.Add(new MenuBool("StealRed", "Steal Redbuff", true)); QRecall = MiscMenu.Add(new MenuKeyBind("QRecall", "Q Recall", Keys.B, KeyBindType.Press)); // Drawings DrawMenu = MainMenu.Add(new Menu("DrawMenu", "Drawings")); DrawDmg = DrawMenu.Add(new MenuBool("DrawDmg", "Damage Indicator", true)); DrawTimer = DrawMenu.Add(new MenuBool("DrawTimer", "Q Timer", true)); DrawKillable = DrawMenu.Add(new MenuBool("DrawKillable", "Killable By Passive", true)); // Killsteal KillstealMenu = MainMenu.Add(new Menu("KillstealMenu", "Killsteal")); KillstealE = KillstealMenu.Add(new MenuBool("KillstealE", "Killsecure E", true)); KillstealIgnite = KillstealMenu.Add(new MenuBool("KillstealIgnite", "Killsecure Ignite", true)); // Trinket TrinketMenu = MainMenu.Add(new Menu("TrinketMenu", "Trinket")); BuyTrinket = TrinketMenu.Add(new MenuBool("BuyTrinket", "Buy Trinket")); TrinketList = TrinketMenu.Add(new MenuList <string>("TrinketList", "Choose Trinket", new[] { "Oracle Alternation", "Farsight Alternation" })); // Skin SkinMenu = MainMenu.Add(new Menu("SkinMenu", "Skinchanger")); UseSkin = SkinMenu.Add(new MenuBool("UseSkin", "Use Skinchanger")); SkinList = SkinMenu.Add(new MenuList <string>("Skins", "Skins", new[] { "Default", "Kingping Twitch", "Whistler Village Twitch", "Medieval Twitch", "Gangster Twitch", "Vandal Twitch", "Pickpocket Twitch", "SSW Twitch" })); Debug = MainMenu.Add(new MenuBool("Debug", "Debug Mode")); MainMenu.Attach(); }
public void Draw() { DrawMenu = menu.AddSubMenu("Drawing", "Drawing"); DrawMenu.Add("QD", new CheckBox("Q Draw", true)); DrawMenu.Add("WD", new CheckBox("W Draw", true)); DrawMenu.Add("ED", new CheckBox("E Draw", true)); DrawMenu.Add("RD", new CheckBox("R Draw", true)); DrawMenu.Add("DM", new CheckBox("Draw Mode", true)); DrawMenu.Add("DTF", new CheckBox("Draw TF Range", false)); }
public void InitMenu() { Menu = MainMenu.AddMenu(GCharname, GCharname); Menu.AddLabel("Version: " + GVersion); Menu.AddSeparator(); Menu.AddLabel("By Vector"); DrawMenu = Menu.AddSubMenu("Draw - " + GCharname, GCharname + "Draw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", true)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawW", new CheckBox("Draw W Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawR", new CheckBox("Draw R Range", true)); ComboMenu = Menu.AddSubMenu("Combo - " + GCharname, GCharname + "Combo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Use Q", true)); ComboMenu.Add("comboW", new CheckBox("Use W", true)); ComboMenu.Add("comboE", new CheckBox("Use E", true)); ComboMenu.Add("comboR", new CheckBox("Use R", true)); ComboMenu.AddGroupLabel("Combo Misc"); ComboMenu.Add("disableAA", new CheckBox("Disable AA while combo", false)); ComboMenu.AddLabel("This option overrides min enemies for R"); ComboMenu.Add("flashCombo", new CheckBox("Flash R Combo if Killable", false)); ComboMenu.Add("rsMinEnemiesForR", new Slider("Min Enemies Facing for cast R: ", 2, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass - " + GCharname, GCharname + "Harass"); HarassMenu.AddGroupLabel("Harass"); HarassMenu.Add("hsQ", new CheckBox("Use Q", true)); HarassMenu.Add("hsW", new CheckBox("Use W", true)); HarassMenu.Add("hsE", new CheckBox("Use E", true)); HarassMenu.AddGroupLabel("Harass Misc"); HarassMenu.Add("disableAAHS", new CheckBox("Disable AA while harass", false)); HarassMenu.Add("hsPE", new CheckBox("Only E if poisoned", true)); LaneClearMenu = Menu.AddSubMenu("Lane Clear - " + GCharname, GCharname + "LaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear"); LaneClearMenu.Add("lcQ", new CheckBox("Use Q", true)); LaneClearMenu.Add("lcW", new CheckBox("Use W", true)); LaneClearMenu.Add("lcE", new CheckBox("Use E", true)); LaneClearMenu.Add("lcKE", new CheckBox("Only E if killable", false)); LaneClearMenu.Add("lcPE", new CheckBox("Only E if poisoned", true)); MiscMenu = Menu.AddSubMenu("Misc - " + GCharname, GCharname + "Misc"); MiscMenu.Add("poisonForE", new CheckBox("Only Cast E in Poisoned targets", true)); MiscMenu.Add("miscDelayE", new Slider("Delay E Cast by: ", 150, 0, 500)); MiscMenu.Add("ksOn", new CheckBox("Try to KS", true)); MiscMenu.Add("miscAntiGapW", new CheckBox("Anti Gap Closer W", true)); MiscMenu.Add("miscAntiGapR", new CheckBox("Anti Gap Closer R", true)); MiscMenu.Add("miscAntiMissR", new CheckBox("Block R if Miss", true)); MiscMenu.Add("miscMinHpAntiGap", new Slider("Min HP to Anti Gap Closer R: ", 40, 0, 100)); MiscMenu.Add("miscInterruptDangerous", new CheckBox("Interrupt Dangerous Spells", true)); }
public static void Load() { // Combo ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo")); EngageQ = ComboMenu.Add(new MenuBool("EngageQ", "Engage Q Lvl 1")); ForceR = ComboMenu.Add(new MenuBool("ForceR", "Force R", true)); RKillable = ComboMenu.Add(new MenuBool("RKillable", "R2 For Max Damage", true)); QChase = ComboMenu.Add(new MenuBool("QChase", "Q Smart Chase", true)); BurstMenu = MainMenu.Add(new Menu("Burst", "Burst")); BurstKeyBind = BurstMenu.Add(new MenuKeyBind("BurstKeyBind", "Use Burst", System.Windows.Forms.Keys.T, KeyBindType.Toggle)); FnoR = BurstMenu.Add(new MenuBool("FNoR", "Burst Without R")); Flash = BurstMenu.Add(new MenuBool("Flash", "Check Killable", true)); //BurstKey = BurstMenu.Add(new MenuKeyBind("BurstKey", "Burst Keybind", System.Windows.Forms.Keys.T, KeyBindType.Press)); // Lane LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane")); LaneVisible = LaneMenu.Add(new MenuBool("LaneVisible", "Only If No Enemy Visible", true)); LaneQ = LaneMenu.Add(new MenuBool("LaneQ", "Use Q", true)); LaneW = LaneMenu.Add(new MenuBool("LaneW", "Use W")); LaneE = LaneMenu.Add(new MenuBool("LaneE", "Use E")); // Jungle JungleMenu = MainMenu.Add(new Menu("JungleMenu", "Jungle")); JungleQ = JungleMenu.Add(new MenuBool("JungleQ", "Use Q", true)); JungleW = JungleMenu.Add(new MenuBool("JungleW", "Use W", true)); JungleE = JungleMenu.Add(new MenuBool("JungleE", "Use E", true)); // Misc MiscMenu = MainMenu.Add(new Menu("MiscMenu", "Misc")); KeepQ = MiscMenu.Add(new MenuBool("KeepQ", "Keep Q Alive", true)); Ignite = MiscMenu.Add(new MenuBool("ignite", "Killsteal Ignite", true)); QMove = MiscMenu.Add(new MenuKeyBind("QMove", "Q to cursor", Keys.K, KeyBindType.Press)); // Draw DrawMenu = MainMenu.Add(new Menu("Draw", "Draw")); QMinionDraw = DrawMenu.Add(new MenuBool("QMinionDraw", "Minion Killable Q")); Dind = DrawMenu.Add(new MenuBool("Dind", "Damage Indicator")); DrawFlee = DrawMenu.Add(new MenuBool("DrawFlee", "Draw Flee Spots")); // HealthDmg = DrawMenu.Add(new MenuBool("HealthDmg", "Write Dmg On Target")); DrawCombo = DrawMenu.Add(new MenuBool("DrawCombo", "Draw Combo Range", true)); // Flee FleeMenu = MainMenu.Add(new Menu("Flee", "Flee")); WallFlee = FleeMenu.Add(new MenuBool("WallFlee", "WallFlee")); FleeKey = FleeMenu.Add(new MenuKeyBind("FleeKey", "Flee Key", System.Windows.Forms.Keys.A, KeyBindType.Press)); CreditsMenu = MainMenu.Add(new Menu("Version + Credits", "Credits")); CreditsMenu.Add(new MenuSeparator("Version", "Version: 6.17.1")); CreditsMenu.Add(new MenuSeparator("Credits", "Developed by Nechrito")); CreditsMenu.Add(new MenuSeparator("Credits2", "Resets by Brian")); MainMenu.Attach(); }
public static void OnLoad_Complete(EventArgs args) { if (Player.Instance.ChampionName != "Nasus") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 150); W = new Spell.Targeted(SpellSlot.W, 600); E = new Spell.Skillshot(SpellSlot.E, 650, SkillShotType.Circular); R = new Spell.Active(SpellSlot.R); NasusMenu = MainMenu.AddMenu("xRP Nasus", "sbtwnasus"); NasusMenu.AddGroupLabel("xRP_Nasus"); NasusMenu.AddSeparator(); NasusMenu.AddGroupLabel("Made by: xRPdev"); ComboMenu = NasusMenu.AddSubMenu("Combo mode"); ComboMenu.AddGroupLabel("Combo settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQ", new CheckBox("Use Q in combo")); ComboMenu.Add("manaM", new Slider("Q mana manager percent", 10)); ComboMenu.AddSeparator(); ComboMenu.Add("useW", new CheckBox("use W when target try run")); ComboMenu.AddSeparator(); ComboMenu.Add("useE", new CheckBox("Use E in combo")); ComboMenu.AddSeparator(); ComboMenu.Add("useR", new CheckBox("use R in combo")); ComboMenu.Add("hpPercent", new Slider("Min health percent to cast R", 20)); HarassMenu = NasusMenu.AddSubMenu("Harass Mode"); HarassMenu.AddGroupLabel("Harass settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQ", new CheckBox("use Q in harass")); HarassMenu.Add("useE", new CheckBox("use E in harass")); FarmMenu = NasusMenu.AddSubMenu("Farm mode"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.AddSeparator(); FarmMenu.Add("useQ", new CheckBox("use Q to last hit")); FarmMenu.Add("useE", new CheckBox("use E in wave clean")); //FarmMenu.Add("minM", new Slider("Min minions to cast E")); DrawMenu = NasusMenu.AddSubMenu("Draw settings"); DrawMenu.AddGroupLabel("Drawings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawAA", new CheckBox("Draw auto attack range")); DrawMenu.Add("drawW", new CheckBox("Draw W cast range")); DrawMenu.Add("drawE", new CheckBox("Draw E cast range")); Game.OnTick += Tick; Drawing.OnDraw += OnDraw; }
public static void CreateMenu() { RakanMain = MainMenu.AddMenu("Unk Rakan", "rakMenu"); RakanMain.AddLabel(Program.Version); RakanMain.AddLabel("Made by Unwake"); ComboMenu = RakanMain.AddSubMenu("Combo"); ComboMenu.AddLabel("Select your Combo Type"); ComboMenu.Add("Combo QWR", new CheckBox("Combo QWR", true)); ComboMenu.Add("Combo WQE", new CheckBox("Combo WQE", false)); ComboMenu.Add("Combo EWQE", new CheckBox("Combo EWQE", false)); ComboMenu.Add("Combo REWQE", new CheckBox("Combo REWQE", false)); ComboMenu.AddSeparator(0); ComboMenu.Add("Use Q", new CheckBox("Use Q", true)); ComboMenu.Add("Use W", new CheckBox("Use W", true)); ComboMenu.Add("Use E", new CheckBox("Use E", true)); ComboMenu.Add("Use R", new CheckBox("Use R", true)); ComboMenu.Add("Use R in Min Enemies", new Slider("Min Enemies R", 2, 1, 5)); ComboMenu.AddSeparator(0); ComboMenu.Add("Use Ignite", new CheckBox("Use Ignite", true)); HarassMenu = RakanMain.AddSubMenu("Harass"); HarassMenu.Add("Use Q", new CheckBox("Use Q", true)); HarassMenu.Add("Use Q Mana Percent", new Slider("Min Mana %", 30, 1, 100)); HarassMenu.AddSeparator(0); HarassMenu.Add("Use AutoQ", new CheckBox("Use Auto Q", true)); HarassMenu.Add("Use AutoQ Mana Percent", new Slider("Min Mana Auto Q %", 30, 1, 100)); InterrupterMenu = RakanMain.AddSubMenu("Interrupter"); InterrupterMenu.Add("Use W", new CheckBox("Use W", true)); FleeMenu = RakanMain.AddSubMenu("Flee"); FleeMenu.Add("AutoE", new CheckBox("Use E", true)); FleeMenu.Add("AutoEManaCost", new Slider("Mana E %", 30, 1, 100)); FleeMenu.AddSeparator(0); FleeMenu.Add("AutoRFlee", new CheckBox("Use R To Escape", true)); FleeMenu.Add("AutoRHpPer", new Slider("HP Percent to Use Auto R %", 25, 1, 100)); MiscMenu = RakanMain.AddSubMenu("Misc"); MiscMenu.Add("WGap", new CheckBox("Use W on GapCloser", true)); MiscMenu.AddSeparator(0); MiscMenu.Add("AutoPot", new CheckBox("Use Auto Potion", true)); MiscMenu.Add("AutoPotHPPercent", new Slider("Auto Pot HP %", 30, 1, 100)); MiscMenu.AddSeparator(0); MiscMenu.Add("skinHack", new CheckBox("Skin Change", false)); MiscMenu.Add("SkinID", new Slider("Skin", 0, 0, 1)); DrawMenu = RakanMain.AddSubMenu("Drawings"); DrawMenu.Add("qRange", new CheckBox("Draw Q", false)); DrawMenu.Add("wRange", new CheckBox("Draw W", false)); DrawMenu.Add("eRange", new CheckBox("Draw E", false)); DrawMenu.Add("rRange", new CheckBox("Draw R", false)); DrawMenu.AddSeparator(0); DrawMenu.Add("onlyRdy", new CheckBox("Draw when skill is Ready", true)); }
static void MenuKha() { KhaMenu = MainMenu.AddMenu("SP-Khazix", "SP-Khazix"); KhaMenu.AddGroupLabel("SP-Khazix"); KhaMenu.AddSeparator(); KhaMenu.AddGroupLabel("R-W-E-Q = Combo"); KhaMenu.AddGroupLabel("W-E-Q = Harass"); KhaMenu.AddGroupLabel("W-Q = Lane Clear"); KhaMenu.AddGroupLabel("Hydra,Tiamat,Youmuu's Item's Usage (Combo, Harass, LaneClear)"); KhaMenu.AddLabel("SP-Khazix v1.0.0.2"); // COMBO ComboMenu = KhaMenu.AddSubMenu("Combo", "combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("useitems", new CheckBox("Use Items")); // HARASS HarassMenu = KhaMenu.AddSubMenu("Harass", "harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useharassq", new CheckBox("Use Q")); HarassMenu.Add("useharassw", new CheckBox("Use W")); HarassMenu.Add("useharasse", new CheckBox("Use E")); // LANE LaneCMenu = KhaMenu.AddSubMenu("Lane Clear", "laneclear"); LaneCMenu.AddGroupLabel("Lane Clear Settings"); LaneCMenu.AddSeparator(); LaneCMenu.Add("uselcq", new CheckBox("Use Q")); LaneCMenu.Add("uselcw", new CheckBox("Use W")); LaneCMenu.Add("LMANA", new Slider("Min. mana for laneclear :", 0, 0, 100)); // MİSC MiscMenu = KhaMenu.AddSubMenu("Misc", "misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.AddSeparator(); MiscMenu.Add("skin.", new Slider("Skin ID", 0, 0, 2)); var Style = MiscMenu.Add("style", new Slider("Min Prediction", 1, 0, 2)); Style.OnValueChange += delegate { Style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[Style.CurrentValue]; }; Style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[Style.CurrentValue]; // DRAW DrawMenu = KhaMenu.AddSubMenu("Drawing", "draw"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); }
static void Game_OnStart(EventArgs args) { Game.OnTick += OnTick; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Game_OnDraw; SkinBase = Player.Instance.SkinId; try { if (ChampionName != PlayerInstance.BaseSkinName) { return; } Q1 = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, 250, 1800, 60) { AllowedCollisionCount = 0 }; Q2 = new Spell.Active(SpellSlot.Q, 1300); R = new Spell.Targeted(SpellSlot.R, 375); Bootstrap.Init(null); Chat.Print("GuTenTak Addon Loading Success", Color.Green); Menu = MainMenu.AddMenu("GuTenTak LeeSin Helper", "LeeSin"); Menu.AddSeparator(); Menu.AddLabel("GuTenTak LeeSin Addon"); var Enemies = EntityManager.Heroes.Enemies.Where(a => !a.IsMe).OrderBy(a => a.BaseSkinName); ModesMenu1 = Menu.AddSubMenu("Menu", "Modes1LeeSin"); ModesMenu1.AddSeparator(); ModesMenu1.AddLabel("Combo Configs"); ModesMenu1.Add("ComboQ", new CheckBox("Use Q on Combo", true)); ModesMenu1.Add("ComboQ2", new CheckBox("Use Q2 on Combo", true)); ModesMenu1.AddSeparator(); ModesMenu1.Add("MultiKickS", new Slider("Multi Kick Min ", 3, 2, 5)); ModesMenu1.Add("MultiKick", new KeyBind("Multi Kick Key ", false, KeyBind.BindTypes.PressToggle, 'T')); ModesMenu1.AddSeparator(); ModesMenu1.AddLabel("Skin Hack"); ModesMenu1.Add("skinhack", new CheckBox("Activate Skin hack", false)); ModesMenu1.Add("skinId", new ComboBox("Skin Mode", 0, "Default", "1", "2", "3", "4", "5", "6", "7", "8", "9")); DrawMenu = Menu.AddSubMenu("Draws", "DrawLeeSin"); DrawMenu.Add("drawQ", new CheckBox(" Draw Q", false)); DrawMenu.Add("multikick", new CheckBox(" Draw Multikick Statue", true)); } catch (Exception e) { } }
static void OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Nami") { return; } Bilgewater = new Item(3144, 550); Randuin = new Item(3143, 500); Glory = new Item(3800); QSS = new Item(3140); FOTMountain = new Item(3401); Mikael = new Item(3222, 750); IronSolari = new Item(3190, 600); menu = MainMenu.AddMenu("Perfect Nami", "PerfectNami"); ComboMenu = menu.AddSubMenu("Kombo Ayarları", "ComboMenu"); ComboMenu.Add("ComboUseQ", new CheckBox("Kullan Q")); ComboMenu.Add("ComboUseW", new CheckBox("Kullan W")); ComboMenu.Add("ComboUseE", new CheckBox("Kullan E")); ComboMenu.Add("ComboUseR", new CheckBox("Kullan R")); HarassMenu = menu.AddSubMenu("Dürtme Ayarları", "HarassMenu"); HarassMenu.Add("HarassUseQ", new CheckBox("Kullan Q")); HarassMenu.Add("HarassUseW", new CheckBox("Kullan W")); HarassMenu.Add("HarassUseE", new CheckBox("Kullan E")); AutoMenu = menu.AddSubMenu("Otomatik Ayarları", "AutoMenu"); AutoMenu.Add("AutoW", new CheckBox("W Kullan can için)")); AutoMenu.Add("AutoWV", new Slider("Dostların Canı < % ", 50, 1, 100)); AutoMenu.Add("ManaToW", new Slider("Manam < %", 30, 1, 100)); AutoMenu.Add("AutoR", new CheckBox("Otomatik R")); AutoMenu.Add("AutoRCount", new Slider("otomatik R için say >= ", 3, 1, 5)); AutoMenu.Add("useItems", new CheckBox("İtemleri Kullan")); AutoMenu.AddLabel("Mikail, Dağın Sureti, Glory, Randuin, Solarinin Broşu"); AutoMenu.Add("AutoQInterrupt", new CheckBox("Otomatik Q Interrupt")); AutoMenu.AddLabel("e.g Katarina R"); AutoMenu.Add("gapcloser", new CheckBox("Otomatik Q Gapcloser")); AutoMenu.Add("interrupter", new CheckBox("Otomatik Q Interrupter")); DrawMenu = menu.AddSubMenu("Göstergeler", "DrawMenu"); DrawMenu.Add("DrawAA", new CheckBox("Göster AA")); DrawMenu.Add("DrawQ", new CheckBox("Göster Q")); DrawMenu.Add("DrawW", new CheckBox("Göster W")); DrawMenu.Add("DrawE", new CheckBox("Göster E")); DrawMenu.Add("DrawR", new CheckBox("Göster R")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; AIHeroClient.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (StateHandler.Teemo.Hero != Champion.Teemo) { return; } Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 680); W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, (uint)Player.Instance.AttackRange); R = new Spell.Skillshot(SpellSlot.R, 900, SkillShotType.Circular, 1000, 1000, 135); TeemoMenu = MainMenu.AddMenu("CrayzTeemo", "CrayzTeemo"); TeemoMenu.AddGroupLabel("CrayzTeemo"); TeemoMenu.AddSeparator(); TeemoMenu.AddLabel("Made By Crayz Turkish"); TeemoMenu.AddLabel("Have Fun!"); TeemoMenu.AddLabel("AntiGapcloser Q and R were activated automatically."); ComboMenu = TeemoMenu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("useQCombo", new CheckBox("Use [Q] in Combo")); ComboMenu.Add("useRCombo", new CheckBox("Use [R] in Combo")); ComboMenu.Add("useWCombo", new CheckBox("Use [W] in Combo (If the target is in range AA)")); HarassMenu = TeemoMenu.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddSeparator(); HarassMenu.Add("useQHarass", new CheckBox("Use [Q] Harass")); HarassMenu.Add("useWHarass", new CheckBox("Use [W] Harass")); LaneClearMenu = TeemoMenu.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Settings"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("useQLH", new CheckBox("Use [Q] for LastHit")); LaneClearMenu.Add("useQWC", new CheckBox("Use [Q] for WaveClear")); FleeMenu = TeemoMenu.AddSubMenu("Flee", "Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.AddSeparator(); FleeMenu.Add("useRFlee", new CheckBox("Use [R] Flee")); FleeMenu.Add("useWFlee", new CheckBox("Use [W] Flee")); DrawMenu = TeemoMenu.AddSubMenu("Draw", "Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("Q.Draw", new CheckBox("Draw [Q] Range", false)); DrawMenu.Add("R.Draw", new CheckBox("Draw [R] Range", false)); Game.OnTick += Game_OnTick; }
private static void DrawDrawMenu() { DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("dDrawQ", new CheckBox("Draw Q")); DrawMenu.Add("dDrawW", new CheckBox("Draw W")); DrawMenu.Add("dDrawE", new CheckBox("Draw E")); DrawMenu.Add("dDrawR", new CheckBox("Draw R")); DrawMenu.Add("dDrawTarget", new CheckBox("Draw Target")); DrawMenu.Add("dDrawIndicator", new CheckBox("Draw Indicator")); DrawMenu.Add("dDrawLines", new CheckBox("Draw Lines")); DrawMenu.Add("dDrawText", new CheckBox("Draw Text")); DrawMenu.Add("dDrawRAffected", new CheckBox("Draw Affected By R")); }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Renekton") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 225); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 450, SkillShotType.Linear); R = new Spell.Active(SpellSlot.R); Tiamat = new Item((int)ItemId.Tiamat_Melee_Only, 420); Hydra = new Item((int)ItemId.Ravenous_Hydra_Melee_Only, 420); Menu = MainMenu.AddMenu("Renekton HTTF", "Renekton"); ComboMenu = Menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("autoult", new CheckBox("Auto Ult")); ComboMenu.Add("rslider", new Slider("Health Percentage to Ult", 11)); ComboMenu.Add("useitems", new CheckBox("Use Items")); JungleLaneMenu = Menu.AddSubMenu("Clear Settings", "FarmSettings"); JungleLaneMenu.AddGroupLabel("Lane Clear and jungle clean"); JungleLaneMenu.Add("LCE", new CheckBox("Use E")); JungleLaneMenu.Add("LCQ", new CheckBox("Use Q")); JungleLaneMenu.Add("LCW", new CheckBox("Use W")); JungleLaneMenu.Add("LCI", new CheckBox("Use Items")); MiscMenu = Menu.AddSubMenu("Misc Settings", "MiscSettings"); MiscMenu.Add("intw", new CheckBox("W to Interrupt")); MiscMenu.Add("gapclose", new CheckBox("W to Interrupt")); DrawMenu = Menu.AddSubMenu("Drawing Settings"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawq", new CheckBox("Draw Q Range")); DrawMenu.Add("drawe", new CheckBox("Draw E Range")); Game.OnUpdate += OnTick; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += OnGapClose; }
private static void OnLoaded(EventArgs args) { if (Player.Instance.ChampionName != "Renekton") { return; } Bootstrap.Init(null); Q = new Spell.Active(SpellSlot.Q, 225); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 450, SkillShotType.Linear); R = new Spell.Active(SpellSlot.R); Tiamat = new Item((int)ItemId.Tiamat_Melee_Only, 420); Hydra = new Item((int)ItemId.Ravenous_Hydra_Melee_Only, 420); Menu = MainMenu.AddMenu("Renekton HTTF", "Renekton"); ComboMenu = Menu.AddSubMenu("Kombo Ayarlari", "Combo"); ComboMenu.AddGroupLabel("Kombo Ayarlari"); ComboMenu.Add("usecomboq", new CheckBox("Kullan Q")); ComboMenu.Add("usecombow", new CheckBox("Kullan W")); ComboMenu.Add("usecomboe", new CheckBox("Kullan E")); ComboMenu.Add("autoult", new CheckBox("Otomatik Ulti")); ComboMenu.Add("rslider", new Slider("Ulti icin kalan can", 11)); ComboMenu.Add("useitems", new CheckBox("Kullan Item")); JungleLaneMenu = Menu.AddSubMenu("Temizleme ayarlari", "FarmSettings"); JungleLaneMenu.AddGroupLabel("Koridor ve Orman Temizleme"); JungleLaneMenu.Add("LCE", new CheckBox("Kullan E")); JungleLaneMenu.Add("LCQ", new CheckBox("Kullan Q")); JungleLaneMenu.Add("LCW", new CheckBox("Kullan W")); JungleLaneMenu.Add("LCI", new CheckBox("Kullan Item")); MiscMenu = Menu.AddSubMenu("Karisik ayarlar", "KarisikAyarlar"); MiscMenu.Add("intw", new CheckBox("W skilleri engellemede")); MiscMenu.Add("gapclose", new CheckBox("W atilma yapanlara")); DrawMenu = Menu.AddSubMenu("Cizimler"); DrawMenu.AddGroupLabel("Cizim Ayarlari"); DrawMenu.Add("drawq", new CheckBox("Goster Q Mesafesi")); DrawMenu.Add("drawe", new CheckBox("Goster E Mesafesi")); Game.OnUpdate += OnTick; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += OnGapClose; }
public Viktor() : base() { Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Skillshot(SpellSlot.W, 700, SkillShotType.Circular, 500, int.MaxValue, 300) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; E = new Spell.Skillshot(SpellSlot.E, 525, SkillShotType.Linear, 250, int.MaxValue, 100) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, int.MaxValue, 450) { MinimumHitChance = HitChance.High, AllowedCollisionCount = int.MaxValue }; ModeMenu = PluginMenu.AddSubMenu("Modes", "Modes"); ModeMenu.AddGroupLabel("Combo"); ModeMenu.Add("Qcombo", new CheckBox("Use Q")); ModeMenu.Add("Wcombo", new CheckBox("Use W", false)); ModeMenu.Add("Ecombo", new CheckBox("Use E")); ModeMenu.Add("Rcombo", new CheckBox("Use R")); ModeMenu.Add("Ignite", new CheckBox("Use Ignite")); ModeMenu.AddGroupLabel("Harass"); ModeMenu.Add("Qharass", new CheckBox("Use Q")); ModeMenu.Add("Eharass", new CheckBox("Use E")); MiscMenu = PluginMenu.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("KillSteal"); MiscMenu.Add("KillSteal", new CheckBox("Enable KillSteal")); MiscMenu.AddGroupLabel("Settings"); MiscMenu.Add("Rtick", new Slider("R tick count for dmg calc", 4, 1, 14)); MiscMenu.Add("Wteam", new CheckBox("Use W in team fight")); MiscMenu.Add("Wcount", new Slider("->If will hit", 2, 2, 5)); MiscMenu.Add("Rteam", new CheckBox("Use Ult in team fight")); MiscMenu.Add("Rcount", new Slider("->If will hit", 3, 2, 5)); DrawMenu = PluginMenu.AddSubMenu("Drawing", "Drawing"); DrawMenu.AddGroupLabel("Ability Ranges"); DrawMenu.Add("Q", new CheckBox("Draw Q")); DrawMenu.Add("W", new CheckBox("Draw W", false)); DrawMenu.Add("E", new CheckBox("Draw E")); DrawMenu.Add("R", new CheckBox("Draw R")); }
public static void Init() { MaiinMenu = MainMenu.AddMenu("RyzePro", "RyzePro"); MaiinMenu.AddGroupLabel("Ryze Pro Loaded.."); MaiinMenu.AddLabel("Rexy Tarafından kodlanmıştır"); MaiinMenu.AddLabel("Eğer hata alırsanız lütfen discorddan yapımcıya bildirin"); ComboMenu = MaiinMenu.AddSubMenu("Combo"); ComboMenu.Add("combo.useQ", new CheckBox("Kullan Q")); ComboMenu.Add("combo.useW", new CheckBox("Kullan W")); ComboMenu.Add("combo.useE", new CheckBox("Kullan E")); ComboMenu.Add("combo.useR", new CheckBox("Hedefe giderken R Kullan")); ComboMenu.Add("combo.aa", new CheckBox("Komboda AA yapma")); ComboMenu.Add("combo.gapcloser", new CheckBox("Otomatik GapCloser Düşman")); HarassMenu = MaiinMenu.AddSubMenu("Harass"); HarassMenu.Add("harass.useQ", new CheckBox("Kullan Q")); HarassMenu.Add("harass.useW", new CheckBox("Kullan W")); HarassMenu.Add("harass.useE", new CheckBox("Kullan E")); HarassMenu.Add("harass.mana", new Slider("Min % Mana", 15)); LaneClearMenu = MaiinMenu.AddSubMenu("LaneClear"); LaneClearMenu.Add("laneclear.useQ", new CheckBox("Kullan Q")); LaneClearMenu.Add("laneclear.useW", new CheckBox("Kullan W")); LaneClearMenu.Add("laneclear.useE", new CheckBox("Kullan E")); LaneClearMenu.Add("laneclear.useR", new CheckBox("Kullan R")); LaneClearMenu.Add("laneclear.mana", new Slider("Min % Mana", 15)); JungleClearMenu = MaiinMenu.AddSubMenu("JungleClear"); JungleClearMenu.Add("jungleclear.useQ", new CheckBox("Kullan Q")); JungleClearMenu.Add("jungleclear.useW", new CheckBox("Kullan W")); JungleClearMenu.Add("jungleclear.useE", new CheckBox("Kullan E")); JungleClearMenu.Add("jungleclear.useR", new CheckBox("Kullan R")); JungleClearMenu.Add("jungleclear.mana", new Slider("Min % Mana", 15)); LastHitMenu = MaiinMenu.AddSubMenu("LastHit"); LastHitMenu.Add("lasthit.useQ", new CheckBox("Kullan Q")); DrawMenu = MaiinMenu.AddSubMenu("Draw Settings"); DrawMenu.Add("draw.no", new CheckBox("No Drawings")); DrawMenu.Add("draw.Q", new CheckBox("Göster Q Menzili")); DrawMenu.Add("draw.W", new CheckBox("Göster W Menzili")); DrawMenu.Add("draw.E", new CheckBox("Göster E Menzili")); HumanizerMenu = MaiinMenu.AddSubMenu("Humanizer"); HumanizerMenu.Add("humanizer.active", new CheckBox("İnsancıl ayar Aktif", false)); HumanizerMenu.Add("humanizer.mindelay", new Slider("En az Gecikme", 150, 0, 1000)); HumanizerMenu.Add("humanizer.maxdelay", new Slider("En çok Gecikme", 250, 0, 1000)); }