public override void Draw(DrawBatch drawBatch) { drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(100, 125), 75, -(float)(Math.PI * 0.25), -(float)(Math.PI * 0.5)); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(100, 125), 50, 0, -(float)Math.PI); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(100, 175), 50, (float)(Math.PI * 0.25), -(float)(Math.PI * 1.5)); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(100, 275), 50, -(float)(Math.PI * 0.25), (float)(Math.PI * 1.5)); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(100, 325), 50, 0, (float)Math.PI); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(100, 325), 75, (float)(Math.PI * 0.25), (float)(Math.PI * 0.5)); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(250, 125), 75, -(float)(Math.PI * 0.25), -(float)(Math.PI * 0.5), 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(250, 125), 50, 0, -(float)Math.PI, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(250, 175), 50, (float)(Math.PI * 0.25), -(float)(Math.PI * 1.5), 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(250, 275), 50, -(float)(Math.PI * 0.25), (float)(Math.PI * 1.5), 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(250, 325), 50, 0, (float)Math.PI, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(250, 325), 75, (float)(Math.PI * 0.25), (float)(Math.PI * 0.5), 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(400, 125), 75, -(float)(Math.PI * 0.25), -(float)(Math.PI * 0.5), 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(400, 125), 50, 0, -(float)Math.PI, 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(400, 175), 50, (float)(Math.PI * 0.25), -(float)(Math.PI * 1.5), 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(400, 275), 50, -(float)(Math.PI * 0.25), (float)(Math.PI * 1.5), 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(400, 325), 50, 0, (float)Math.PI, 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(400, 325), 75, (float)(Math.PI * 0.25), (float)(Math.PI * 0.5), 4); }
public override void Draw(DrawBatch drawBatch) { drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(50, 75), new CCVector2(150, 75), 25); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(50, 125), new CCVector2(150, 125), 50); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(50, 200), new CCVector2(150, 200), 75); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(50, 225), new CCVector2(150, 225), -75); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(50, 300), new CCVector2(150, 300), -50); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(50, 350), new CCVector2(150, 350), -25); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(275, 75), new CCVector2(175, 75), -25, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(275, 125), new CCVector2(175, 125), -50, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(275, 200), new CCVector2(175, 200), -75, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(275, 225), new CCVector2(175, 225), 75, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(275, 300), new CCVector2(175, 300), 50, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(275, 350), new CCVector2(175, 350), 25, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(325, 50), new CCVector2(325, 150), -25); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(375, 50), new CCVector2(375, 150), -50); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(450, 50), new CCVector2(450, 150), -75); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(475, 50), new CCVector2(475, 150), 75); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(550, 50), new CCVector2(550, 150), 50); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(600, 50), new CCVector2(600, 150), 25); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(325, 275), new CCVector2(325, 175), 25, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(375, 275), new CCVector2(375, 175), 50, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(450, 275), new CCVector2(450, 175), 75, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(475, 275), new CCVector2(475, 175), -75, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(550, 275), new CCVector2(550, 175), -50, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(600, 275), new CCVector2(600, 175), -25, 16); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(325, 300), new CCVector2(325, 400), -25, 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(375, 300), new CCVector2(375, 400), -50, 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(450, 300), new CCVector2(450, 400), -75, 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(475, 300), new CCVector2(475, 400), 75, 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(550, 300), new CCVector2(550, 400), 50, 4); drawBatch.DrawPrimitiveArc(Pen.Blue, new CCVector2(600, 300), new CCVector2(600, 400), 25, 4); }