Exemple #1
0
        private static void DrawIcons()
        {
            for (int v = 0; v < whitelistPos.Count; v++)
            {
                int type = WhiteListType(whitelistType[v]);
                if (type == -1)
                {
                    continue;
                }
                if (type == 1 && !BossChecklist.ClientConfig.FragmentsBool)
                {
                    continue;
                }
                if (type == 2 && !BossChecklist.ClientConfig.ScalesBool)
                {
                    continue;
                }

                Texture2D     drawTexture = Main.itemTexture[whitelistType[v]];
                DrawAnimation drawAnim    = Main.itemAnimations[whitelistType[v]];
                Rectangle     sourceRect  = drawAnim != null?drawAnim.GetFrame(drawTexture) : drawTexture.Bounds;

                Vector2 drawPosition = CalculateDrawPos(new Vector2(whitelistPos[v].X / 16, whitelistPos[v].Y / 16));

                DrawTextureOnMap(drawTexture, drawPosition, sourceRect);
            }
        }
Exemple #2
0
        public override bool PreDrawInWorld(SpriteBatch spriteBatch, Color lightColor, Color alphaColor, ref float rotation, ref float scale, int whoAmI)
        {
            Texture2D     texture    = mod.GetTexture("Items/CraftingMaterials/" + Name);
            DrawAnimation drawAnim   = Main.itemAnimations[item.type];
            Rectangle     sourceRect = drawAnim.GetFrame(texture);

            spriteBatch.Draw(texture, item.Center - Main.screenPosition + new Vector2(0f, 1f), sourceRect, Color.White, 0f, new Vector2(texture.Width / 2f, item.height / 2f), 1f, SpriteEffects.None, 0);
            return(false);
        }
Exemple #3
0
        protected override void DrawSelf(SpriteBatch spriteBatch)
        {
            //Main.instance.LoadItem(itemType);
            Texture2D itemTexture = Main.itemTexture[itemType];

            int width  = itemTexture.Width;
            int height = itemTexture.Height;

            Rectangle     itemDrawRectangle;
            DrawAnimation drawAnim = Main.itemAnimations[itemType];

            if (drawAnim != null)
            {
                itemDrawRectangle = drawAnim.GetFrame(itemTexture);
                height            = itemDrawRectangle.Height;
                width             = itemDrawRectangle.Width;
            }
            else
            {
                itemDrawRectangle = itemTexture.Bounds;
            }

            CalculatedStyle dimensions = base.GetInnerDimensions();

            spriteBatch.Draw(backgroundTexture, dimensions.Position(), null, Color.White, 0f, Vector2.Zero, scale, SpriteEffects.None, 0f);

            float drawScale      = 2f;
            float availableWidth = (float)backgroundTexture.Width * scale;

            if (width * drawScale > availableWidth || height * drawScale > availableWidth)
            {
                if (width > height)
                {
                    drawScale = availableWidth / width;
                }
                else
                {
                    drawScale = availableWidth / height;
                }
            }
            Vector2 drawPosition = dimensions.Position();

            drawPosition.X += backgroundTexture.Width * scale / 2f - (float)width * drawScale / 2f;
            drawPosition.Y += backgroundTexture.Height * scale / 2f - (float)height * drawScale / 2f;

            Color color = (item.color != new Color(byte.MinValue, byte.MinValue, byte.MinValue, byte.MinValue)) ? new Color(item.color.R, item.color.G, item.color.B, 255f) : new Color(1f, 1f, 1f);

            spriteBatch.Draw(itemTexture, drawPosition, itemDrawRectangle, color, 0, Vector2.Zero, drawScale, SpriteEffects.None, 0);

            if (IsMouseHovering)
            {
                string name;
                if (itemType <= 0)
                {
                    name = "Nothing";
                }
                else
                {
                    name = Lang.GetItemNameValue(item.type) + (item.modItem != null ? " [" + item.modItem.mod.Name + "]" : "");
                }
                Main.hoverItemName = name;
            }
        }