public static void HideDropHints(DragDropType type) { if (dropTargets.ContainsKey(type)) { foreach (DropTarget target in dropTargets[type]) { target.outline.enabled = false; } } }
public UIElementDragAndDropEditPage(ActUIElement Action, PlatformInfoBase mPlatform) { mAction = Action; InitializeComponent(); DragDropType.Init(mAction.GetOrCreateInputParam(ActUIElement.Fields.DragDropType), mPlatform.GetPlatformDragDropTypeList(), false, new SelectionChangedEventHandler(DragDropType_SelectionChanged)); TargetElement.BindControl(mAction, ActUIElement.Fields.TargetLocateBy, mPlatform.GetPlatformUIElementsType()); TargetLocateByComboBox.BindControl(mAction, ActUIElement.Fields.TargetLocateBy, mPlatform.GetPlatformUIElementLocatorsList()); TargetLocatorValue.Init(mAction.GetOrCreateInputParam(ActUIElement.Fields.TargetLocateValue), true, false, UCValueExpression.eBrowserType.Folder); SourceDragXY.Init(mAction.GetOrCreateInputParam(ActUIElement.Fields.SourceDragXY), true, false); TargetDropXY.Init(mAction.GetOrCreateInputParam(ActUIElement.Fields.TargetDropXY), true, false); }
private IEnumerator AnimateChooseCard(Card[] cards, StringBuilder output) { DragDropType dragType = dropTarget.type; List <Transform> cardHolders = new List <Transform>(); foreach (Card card in cards) { GameObject cardHolder = Instantiate(cardHolderPrefab, cardGrid.transform); GameObject cardObject = Instantiate(cardPrefab, cardHolder.transform); cardObject.GetComponent <DragSource>().type = dragType; cardObject.GetComponent <CardUI>().cardData = card; cardObject.GetComponent <HoverCardOverlay>().enabled = false; cardHolders.Add(cardHolder.transform); } background.interactable = true; background.blocksRaycasts = true; yield return(UIManager.instance.LerpTime( Mathf.Lerp, 0f, 1f, fadeDuration, alpha => background.alpha = alpha )); UnityAction <DragSource> dropListener = null; bool dropped = false; dropListener = dragSource => { output.Clear(); output.Append(dragSource.GetComponent <CardUI>().card.ID); dropped = true; Destroy(dragSource.gameObject); dropTarget.onDrop.RemoveListener(dropListener); }; dropTarget.onDrop.AddListener(dropListener); yield return(new WaitUntil(() => dropped)); yield return(UIManager.instance.LerpTime( Mathf.Lerp, 1f, 0f, fadeDuration, alpha => background.alpha = alpha )); foreach (Transform cardHolder in cardHolders) { Destroy(cardHolder.gameObject); } background.interactable = false; background.blocksRaycasts = false; }
public static void ShowDropHints(DragDropType type) { if (dropTargets.ContainsKey(type)) { foreach (DropTarget target in dropTargets[type]) { if (!target.enabled) { continue; } target.outline.enabled = true; target.outline.effectColor = target.hintColor; } } }