Exemple #1
0
        public UnityHttpRequest(string requestUriString, byte[] preallocatedBuffer)
            : base(requestUriString)
        {
            if (preallocatedBuffer == null || preallocatedBuffer.Length == 0)
            {
                DownloadHandler = new DownloadHandlerScript();
            }
            else
            {
                DownloadHandler = new DownloadHandlerScript(preallocatedBuffer);
            }

            CanDownloadData = true;
        }
 private extern static IntPtr CreatePreallocated(DownloadHandlerScript obj, byte[] preallocatedBuffer);
 private extern static IntPtr Create(DownloadHandlerScript obj);