Exemple #1
0
        public void OnExecuteNodeChanged(ExecuteNodeItem RootExecuteNode)
        {
            //Clear the Root execute node, then walk through it's connections and add the entries to collection

            DotaActionCollection ActionCollection = RootExecuteNode.ActionCollection;

            ActionCollection.Clear();

            var connection = RootExecuteNode.Connector.Connectors.FirstOrDefault();

            while (connection != null)
            {
                ActionNode node = connection.To.Node as ActionNode;

                if (node == null)
                {
                    break;
                }
                ActionCollection.Add(node.DotaAction);

                connection = node.OutputExecute.Connector.Connectors.FirstOrDefault();
            }

            Console.WriteLine("Complete Collection: " + ActionCollection.ToString());
        }
Exemple #2
0
        public EventNode(DotaEvent Event, DotaActionCollection BackingCollection)
            : base(Event.ClassName)
        {
            this.Event            = Event;
            this.ActionCollection = BackingCollection;


            this.HeaderColor = System.Drawing.Brushes.Brown;

            AddExecPin();
            AddTargetNodes();
            AddSpecialPins();
        }
Exemple #3
0
        public EventNode(DotaEvent Event, DotaActionCollection BackingCollection)
            : base(Event.ClassName)
        {
            this.Event = Event;
            this.ActionCollection = BackingCollection;


            this.HeaderColor = System.Drawing.Brushes.Brown;

            AddExecPin();
            AddTargetNodes();
            AddSpecialPins();


        }