public TournamentManager() { accessor = new DotaAPIAccessor(); //Try to get all this info from cache first, then get it from API and save to cache if that fails heroes = accessor.GetHeroes().ToArray(); items = accessor.GetItems().ToArray(); tournaments = accessor.GetAllTournaments(); }
public void GetHeroes() { var heroes = accessor.GetHeroes(); Assert.AreEqual("Anti-Mage", heroes.ElementAt(1)); }