Exemple #1
0
        static int _g_get_Visible(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                DotEngine.UI.UILayer gen_to_be_invoked = (DotEngine.UI.UILayer)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Visible);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
Exemple #2
0
        static int _s_set_layerLevel(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                DotEngine.UI.UILayer      gen_to_be_invoked = (DotEngine.UI.UILayer)translator.FastGetCSObj(L, 1);
                DotEngine.UI.UILayerLevel gen_value; translator.Get(L, 2, out gen_value);
                gen_to_be_invoked.layerLevel = gen_value;
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
Exemple #3
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    var gen_ret = new DotEngine.UI.UILayer();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to DotEngine.UI.UILayer constructor!"));
        }