Exemple #1
0
    // Retrieves a dot from the pool, with a random type
    public DotController GetNewDot()
    {
        GameObject    dotObject = dotPool.GetFromPool();
        DotController dot       = dotObject.GetComponent <DotController>();
        DotType       dotType   = dotTypes[Random.Range(0, dotTypes.Count)];

        dot.SetDotType(dotType);
        return(dot);
    }