private ArrayList GetAllProjectSyncTargetFileForDirectory(MOG_ControllerSyncData targetGameData, string path) { try { ArrayList fileList = MOG_DBAssetAPI.GetAllProjectSyncTargetFilesForDirectory(targetGameData.GetSyncDirectory(), path, targetGameData.GetPlatformName()); string targetDir = path.ToLower().Replace(targetGameData.GetSyncDirectory().ToLower(), ""); int depth = DosUtils.DirectoryDepth(targetDir); SortedSet directories = new SortedSet(); foreach (string file in fileList) { if (targetDir.Length == 0) { directories.Add(targetGameData.GetSyncDirectory() + "\\" + DosUtils.DirectoryGetAtDepth(file, depth)); } else if (file.ToLower().IndexOf(targetDir.ToLower()) != -1) { directories.Add(targetGameData.GetSyncDirectory() + "\\" + DosUtils.DirectoryGetAtDepth(file, depth)); } else { directories.Add(targetGameData.GetSyncDirectory() + "\\" + DosUtils.DirectoryGetAtDepth(file, depth)); } } ArrayList finalFileList = new ArrayList(); foreach (string dir in directories) { finalFileList.Add(dir); } return(finalFileList); } catch { return(new ArrayList()); } }