public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node["fullscreen"] != null); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return((node as IRenderableNode).ComputedStyle.DrawDirectionX == DirectionMode.LTR); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node["disabled"] == null && node["readonly"] == null); }
public override bool TryMatch(Dom.Node node) { if (node == null || node.parentNode == null) { return(false); } return(node.childIndex == (node.parentNode.childCount - 1)); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node["default"] != null); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node == (node.document as ReflowDocument).documentElement); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node.id == node.document.Target); }
public override bool TryMatch(Dom.Node context) { string cName = context.className; if (string.IsNullOrEmpty(cName)) { return(false); } int nextSpace = cName.IndexOf(' '); if (nextSpace != -1) { // Multiple classes to check. int currentStart = 0; int currentEnd = nextSpace; // While there's still more text.. while (currentStart < cName.Length) { if (Text == cName.Substring(currentStart, currentEnd - currentStart)) { return(true); } // Move start: currentStart = currentEnd + 1; if (currentStart >= cName.Length) { // All done. break; } // Next space is at.. nextSpace = cName.IndexOf(' ', currentStart); if (nextSpace == -1) { currentEnd = cName.Length; } else { currentEnd = nextSpace; } } } else if (Text == cName) { // Just a single class to check and it passed! return(true); } // Nope! return(false); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node.getAttribute("visited") != null); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node.childIndex == 0); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node.getAttribute("disabled") == null && node.getAttribute("readonly") == null); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node["indeterminate"] == "1"); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node["value"] == null); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node.getAttribute("indeterminate") == "1"); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } return(node["required"] != null); }
public override bool TryMatch(Dom.Node context) { if (context == null) { return(false); } // Read it: string value = context.getAttribute(Attribute); if (value == null) { return(false); } if (Value == null) { // Attribute must just exist. return(true); } if (CaseInsensitive) { value = value.ToLower(); } switch (MatchMode) { default: case 0: // Equals: (=) return(value == Value); case 1: // Starts with: (^=) return(value.StartsWith(Value)); case 2: // Ends with: ($=) return(value.EndsWith(Value)); case 3: // Contains substring: (*=) return(value.Contains(Value)); case 4: // Contains word: (~=) return((value == Value) || value.Contains(" " + Value + " ") || value.StartsWith(Value + " ") || value.EndsWith(" " + Value)); case 5: // Starts with value and - (|=) return((value == Value) || value.StartsWith(Value + "-")); } }
public override bool TryMatch(Dom.Node context) { // Tag match? Dom.Element el = context as Dom.Element; if (el == null) { return(false); } return(el.Tag == Text || (el.Tag == null && Text == "span")); }
public override bool TryMatch(Dom.Node context) { // Match with ID? string value; if (context.Properties.TryGetValue("id", out value)) { return(value == Text); } return(false); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } // Blank strings and '1' mean it's checked: string check = node["checked"]; return(check == "1" || check == ""); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } int index = node.sameNameIndex; index -= ChildOffset; return((index % Nth) == 0); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } // Get the value: string value = node["value"]; // Required and blank is invalid: return(node["required"] != null && string.IsNullOrEmpty(value)); }
public override bool TryMatch(Dom.Node e) { for (int i = 0; i < Matchers.Length; i++) { // If any are true, we return true: if (Matchers[i].TryMatch(e)) { return(true); } } // Otherwise, they were all false - we're false: return(false); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } int childCount = node.parentNode_.childCount; int index = childCount - 1 - node.sameNameIndex; index -= ChildOffset; return((index % Nth) == 0); }
public override void MoveUpwards(CssEvent e) { // Current node: Dom.Node node = e.CurrentNode; if (node != null) { e.CurrentNode = node.parentNode; if (e.CurrentNode is Dom.Document) { e.CurrentNode = null; } } }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } HtmlDocument htmlDoc = (node.document as HtmlDocument); if (htmlDoc == null) { return(false); } return(htmlDoc != UI.document); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } HtmlDocument htmlDoc = (node.document as HtmlDocument); // Location must be 'resources://' only: if (htmlDoc == null || htmlDoc.location == null || htmlDoc.location.Protocol != "resources") { return(false); } return(htmlDoc == UI.document); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } int index = node.childElementIndex; index -= ChildOffset; if (index < 0) { return(false); } return((index % Nth) == 0); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } if (node.getAttribute("required") == null) { // Not required. return(true); } // Get the value: string value = node.getAttribute("value"); // Not blank: return(!string.IsNullOrEmpty(value)); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } // First get a pointer over this element: InputPointer pointer = null; for (int i = 0; i < InputPointer.PointerCount; i++) { pointer = InputPointer.AllRaw[i]; if (pointer.ActiveOver == node) { // Great, got it! break; } else if (pointer.ActiveOver != null) { // Is our node one of its parents? if (node.isParentOf(pointer.ActiveOver)) { break; } } pointer = null; } if (pointer != null) { // True if the pointer is 'down': return(pointer.IsDown); } return(false); }
public override bool TryMatch(Dom.Node node) { if (node == null) { return(false); } // Get the value: int value; if (int.TryParse(node.getAttribute("value"), out value)) { // Get min: int min; int.TryParse(node.getAttribute("min"), out min); if (value < min) { return(false); } // Get max: int max; if (!int.TryParse(node.getAttribute("max"), out max)) { max = int.MaxValue; } if (value > max) { return(false); } // In range! return(true); } return(false); }