public void SwapDolPos(VectorDol leftPos, VectorDol rightPos) { PlayDol left = Dols.getPlayDolByIdx(leftPos.x, leftPos.y); PlayDol right = Dols.getPlayDolByIdx(rightPos.x, rightPos.y); if (left != null && right != null) { Vector3 oriPos = left.transform.position; //left.transform.position = right.transform.position; left.move_ani(right.transform.position); right.transform.position = oriPos; VectorDol temp = new VectorDol(); temp.setPos(left.GetDolPos()); left.SetDolPos(right.GetDolPos()); right.SetDolPos(temp); } curPlayDol = left; WebDataRes chkRes = new WebDataRes(); chkRes.pid = "CheckGame"; packetList.Enqueue(chkRes.ToString()); }
void onSelectTarget() { if (Game.selectedDol != null) { bool canMove = false; foreach (PlayDol chkDol in Dols.canMoveDolList(Game.selectedDol, true)) { if (chkDol == null) { continue; } if (chkDol.GetDolPos().x == this.GetDolPos().x&& chkDol.GetDolPos().y == this.GetDolPos().y) { canMove = true; break; } } if (canMove == true) { Game.targetDol = this; Debug.Log(string.Format("Bound - Taeget:{0}", this)); } } }
void onSelectDol() { if (Game.isOffLineMode == false) { if (Game.isMyTurn == false) { return; } if (mydolType == 1 && Game.isMyDolColorBlack == true) { return; } if (mydolType == 2 && Game.isMyDolColorBlack == false) { return; } } else { if (mydolType == 1 && Game.isMyDolColorBlack == true) { return; } if (mydolType == 2 && Game.isMyDolColorBlack == false) { return; } } /* * if (Game.lastMovedDol != null) * { * if (Game.lastMovedDol.name == this.name) * { * Debug.Log(string.Format("DuplicatedBound - SelectedDol:{0}", this)); * return; * } * }*/ Game.selectedDol = this; indicator.transform.position = transform.position; indicator.SetActive(true); Dols.SetOffAllCanMove(); Dols.canMoveDolList(this); Debug.Log(string.Format("Bound - SelectedDol:{0}", this)); }
void onMoveDol() { if (Game.selectedDol != null && Game.targetDol != null && mydolType == 0) { Game.lastMovedDol = Game.selectedDol; Debug.Log(string.Format("Bound - SwapDol:{0} {1}", Game.selectedDol.name, Game.targetDol.name)); //SwapDolPos(ref Game.selectedDol, ref Game.targetDol); MoveInfoReq moveInfoReq = new MoveInfoReq(); moveInfoReq.source.setPos(Game.selectedDol.dolPos); moveInfoReq.target.setPos(Game.targetDol.dolPos); if (Game.isOffLineMode == false) { Game.send(moveInfoReq.ToString()); } else { MoveInfoRes moveInfoRes = new MoveInfoRes(); moveInfoRes.source.setPos(Game.selectedDol.dolPos); moveInfoRes.target.setPos(Game.targetDol.dolPos); Game.sendLocalData("MoveInfoRes", moveInfoRes.ToString()); TurnInfo turnInfo = new TurnInfo(); if (Game.local_turn == Game.selectedDol.GetMyDolType()) { turnInfo.isMe = false; } else { turnInfo.isMe = true; } turnInfo.isBlack = Game.selectedDol.GetMyDolType() == 1 ? true : false; Game.sendLocalData("TurnInfo", turnInfo.ToString()); Game.local_turn = Game.local_turn == 2 ? 1 : 2; Game.isMyDolColorBlack = Game.selectedDol.GetMyDolType() == 1 ? true : false; } Game.selectedDol = null; Game.targetDol = null; Dols.SetOffAllCanMove(); indicator.SetActive(false); } }
void FixedUpdate() { if (PlayDol.isRunAnimation == true) { return; } if (isNetworkPlay && isOffLineMode == false) { if (globalTimeLeft < 0) { //GameOver(); if (isOffLineMode == false) { } GameResultInfo gameResultInfo = new GameResultInfo(); if (myPlyScore > otherPlyScore) { gameResultInfo.winnerColor = isMyDolColorBlack == true ? 2 : 1; gameResultInfo.wiinerScore = myPlyScore; gameResultInfo.loseScore = otherPlyScore; gameResultInfo.wiinnerIsme = true; showResult("You Win", true); ws.Send(gameResultInfo.ToString()); } else if (myPlyScore < otherPlyScore) { gameResultInfo.winnerColor = isMyDolColorBlack == true ? 1 : 2; gameResultInfo.wiinerScore = otherPlyScore; gameResultInfo.loseScore = myPlyScore; gameResultInfo.wiinnerIsme = false; showResult("You Lost", true); ws.Send(gameResultInfo.ToString()); } else { gameResultInfo.winnerColor = isMyDolColorBlack == true ? 2 : 1; gameResultInfo.wiinerScore = myPlyScore; gameResultInfo.loseScore = otherPlyScore; gameResultInfo.wiinnerIsme = true; showResult("Drawgame", true); ws.Send(gameResultInfo.ToString()); } globalTimeLeft = gameInfo.totalTimeBank + 10; } else { globalTimeLeft -= Time.fixedDeltaTime; txtTotalRemainTime.text = string.Format("RemainTime:{0}", (int)globalTimeLeft); } if (isMyTurn) { if (0 < privateTimeLeft) { privateTimeLeft -= Time.fixedDeltaTime; txtPrivateTime.text = string.Format("You,Limit:{0}", (int)privateTimeLeft); } else { if (Game.selectedDol != null) { Game.selectedDol.indicatorOff(); } Game.selectedDol = null; Game.targetDol = null; Dols.SetOffAllCanMove(); MoveInfoReq moveInfoReq = new MoveInfoReq(); VectorDol nullPos = new VectorDol(); nullPos.x = -1; moveInfoReq.source.setPos(nullPos); moveInfoReq.target.setPos(nullPos); send(moveInfoReq.ToString()); privateTimeLeft = gameInfo.privateTimeBank; } } else { if (0 < privateTimeLeft) { privateTimeLeft -= Time.fixedDeltaTime; txtPrivateTime.text = string.Format("He,Limit:{0}", (int)privateTimeLeft); } else { privateTimeLeft = gameInfo.privateTimeBank; } } } ProcessPackets(); }
private void ProcessPackets() { string curWsData = ""; lock (packetList) { if (packetList.Count > 0) { curWsData = packetList.Dequeue(); } } if (curWsData.Length < 1) { return; } var jsonObject = JsonUtility.FromJson <WebDataRes>(curWsData); string pid = jsonObject.pid; switch (pid) { case "Connected": LoginInfo loginInfo = new LoginInfo(); loginInfo.deviceId = deviceId; loginInfo.nickName = PlayerPrefs.GetString("playerName"); if (Debug.isDebugBuild) { System.Random rnd = new System.Random(); int random = rnd.Next(1, 1000); loginInfo.deviceId = deviceId + random; } ws.Send(loginInfo.ToString()); txtServerState.text = "Conneted Server"; setOnLine(true); break; case "Disconnected": dols.CleanDols(); isNetworkPlay = true; txtServerState.text = "Disconneted Server"; isNetworkPlay = false; setOnLine(false); //Application.Quit(); break; case "LoginInfoRes": isOffLineMode = false; LoginInfoRes loginRes = new LoginInfoRes(); loginRes.FromJsonOverwrite(jsonObject.data); Debug.Log("LoginInfoRes: " + loginRes.ToString()); if (loginRes.loginResult > 0) { txtServerState.text = "Wait Opponent Player(You Can run PracticeMode during waiting)"; QuickSeatReq quickSeat = new QuickSeatReq(); ws.Send(quickSeat.ToString()); } else { txtServerState.text = "Login Failed..."; } break; case "GameInfo": GameInfo gameInfoRes = new GameInfo(); gameInfoRes.FromJsonOverwrite(jsonObject.data); gameInfo = gameInfoRes; globalTimeLeft = (float)gameInfoRes.totalTimeBank; break; case "DolsInfo": setOnLine(true); globalTimeLeft = (float)gameInfo.totalTimeBank; isOffLineMode = false; isNetworkPlay = true; DolsInfo dolsinfo = new DolsInfo(); dolsinfo.FromJsonOverwrite(jsonObject.data); Debug.Log("DolsInfo: " + dolsinfo.ToString()); if (dolsinfo.isBlack == false) { dols.firstWplayDols = dolsinfo; } else { dols.firstBplayDols = dolsinfo; dols.CleanDols(); dols.InitDols(); } if (dolsinfo.nickName.Length > 0) { if (dolsinfo.isMe) { txtYour_name.text = dolsinfo.nickName; } else { txtOtherName.text = dolsinfo.nickName; } } onStageInit(); break; case "MoveInfoRes": MoveInfoRes moveInfoRes = new MoveInfoRes(); moveInfoRes.FromJsonOverwrite(jsonObject.data); SwapDolPos(moveInfoRes.source, moveInfoRes.target); break; case "TurnInfo": TurnInfo turnInfo = new TurnInfo(); turnInfo.FromJsonOverwrite(jsonObject.data); string txtTurnInfo = ""; string currentDolColor = turnInfo.isBlack == true ? "black" : "white"; if (turnInfo.isMe) { txtTurnInfo = string.Format("Your({0}) turn", currentDolColor); isMyTurn = true; isMyDolColorBlack = turnInfo.isBlack; privateTimeLeft = gameInfo.privateTimeBank; } else { txtTurnInfo = string.Format("Wait other player({0}) Action", currentDolColor); isMyTurn = false; isMyDolColorBlack = !turnInfo.isBlack; privateTimeLeft = gameInfo.privateTimeBank; } if (isOffLineMode) { isMyDolColorBlack = turnInfo.isBlack; txtTurnInfo = string.Format("{0} Turn", currentDolColor); if (isAIMode) { if (turnInfo.isBlack == true) { //dols.doaskAIAction PlayDol sourceDol = null; PlayDol targetDol = null; dols.askAIAction(2, ref sourceDol, ref targetDol); MoveInfoRes moveInfoReq = new MoveInfoRes(); moveInfoReq.source.setPos(sourceDol.GetDolPos()); moveInfoReq.target.setPos(targetDol.GetDolPos()); Debug.Log("AI:" + moveInfoReq.ToString()); sendLocalData("MoveInfoRes", moveInfoReq.ToString()); TurnInfo turnChange = new TurnInfo(); turnChange.isMe = true; turnChange.isBlack = false; sendLocalData("TurnInfo", turnChange.ToString()); } } } txtServerState.text = txtTurnInfo; break; case "CrashGameInfo": dols.CleanDols(); txtServerState.text = "Other User Leaver, Wait Other Player"; isNetworkPlay = false; break; case "CheckGame": if (isOffLineMode == false) { if (isMyDolColorBlack == true && curPlayDol.GetMyDolType() == 2) { myPlyScore += Dols.checkGame(curPlayDol); } if (isMyDolColorBlack == true && curPlayDol.GetMyDolType() == 1) { otherPlyScore += Dols.checkGame(curPlayDol); } if (isMyDolColorBlack == false && curPlayDol.GetMyDolType() == 1) { myPlyScore += Dols.checkGame(curPlayDol); } if (isMyDolColorBlack == false && curPlayDol.GetMyDolType() == 2) { otherPlyScore += Dols.checkGame(curPlayDol); } } else { if (curPlayDol.GetMyDolType() == 1) { myPlyScore += Dols.checkGame(curPlayDol); } else { otherPlyScore += Dols.checkGame(curPlayDol); } } if (isOffLineMode == false) { txtMyPlyScore.text = myPlyScore.ToString(); txtOtherPlayScore.text = otherPlyScore.ToString(); } else { txtMyPlyScore.text = myPlyScore.ToString(); txtOtherPlayScore.text = otherPlyScore.ToString(); txtYour_name.text = "White"; txtOtherName.text = "Black"; } GameResultInfo gameResultInfo = new GameResultInfo(); if (myPlyScore > gameInfo.winScore - 1) { gameResultInfo.winnerColor = curPlayDol.GetMyDolType(); gameResultInfo.wiinerScore = myPlyScore; gameResultInfo.loseScore = otherPlyScore; gameResultInfo.wiinnerIsme = true; if (isOffLineMode == false) { showResult("You Win", true); ws.Send(gameResultInfo.ToString()); } else { showResult("White Win", true); } } if (otherPlyScore > gameInfo.winScore - 1) { gameResultInfo.winnerColor = curPlayDol.GetMyDolType(); gameResultInfo.wiinerScore = otherPlyScore; gameResultInfo.loseScore = myPlyScore; gameResultInfo.wiinnerIsme = false; if (isOffLineMode == false) { showResult("You Lose", true); ws.Send(gameResultInfo.ToString()); } else { showResult("Black Win", true); } } break; } }