private CallInput GetTransferTokenCallInput(string from, string receipient, int amount) { return(DodgeEMToken.GetFunction("transferFrom").CreateCallInput(new object[] { from, receipient, amount })); }
/// <summary> /// Get the function which allows us to check the token owners balance /// which will aid in determining how many tokens we spawn in game /// </summary> /// <returns>Function</returns> public Function GetBalanceOfFunction() { return(DodgeEMToken.GetFunction("balanceOf")); }