private void SetupCanvas() { _canvas = new Canvas(); var dockableLayoutContainer = new DockableLayoutContainer(); dockableLayoutContainer.RightWidth = 250; dockableLayoutContainer.BottomHeight = 250; var profilerDockableLayoutContainer = new DockableLayoutContainer(); profilerDockableLayoutContainer.AddInnerRegion(_editorWindowFactory.CreateProfilerEditorWindow()); var rightDockableLayoutContainer = new DockableLayoutContainer(); rightDockableLayoutContainer.SetTopRegion(profilerDockableLayoutContainer); rightDockableLayoutContainer.AddInnerRegion(_editorWindowFactory.CreateInspectorEditorWindow()); dockableLayoutContainer.SetRightRegion(rightDockableLayoutContainer); var bottomDockableLayoutContainer = new DockableLayoutContainer(); bottomDockableLayoutContainer.AddInnerRegion(_editorWindowFactory.CreateProjectEditorWindow()); bottomDockableLayoutContainer.AddInnerRegion(_editorWindowFactory.CreateConsoleEditorWindow()); dockableLayoutContainer.SetBottomRegion(bottomDockableLayoutContainer); var workspaceDockableLayoutContainer = new DockableLayoutContainer(); _workspaceContainer = new DockableLayoutContainer(); workspaceDockableLayoutContainer.AddInnerRegion(_workspaceContainer); dockableLayoutContainer.AddInnerRegion(workspaceDockableLayoutContainer); var leftDockableLayoutContainer = new DockableLayoutContainer(); leftDockableLayoutContainer.AddInnerRegion(_editorWindowFactory.CreateHierarchyEditorWindow()); _workspaceContainer.SetLeftRegion(leftDockableLayoutContainer); _workspaceContainer.AddInnerRegion(_editorWindowFactory.CreateStartEditorWindow()); _workspaceContainer.AddInnerRegion(_worldEditorWindow = _editorWindowFactory.CreateWorldEditorWindow()); _workspaceContainer.AddInnerRegion(_gameEditorWindow = _editorWindowFactory.CreateGameEditorWindow()); var toolContainer = new RelativeContainer(); /*var panButton = CreateToolButton("texture.IconToolPan", "pan"); * panButton.Toggled = true; * * toolContainer.AddChild(panButton, new Rectangle(16, 8, 28, 28)); * toolContainer.AddChild(CreateToolButton("texture.IconToolMove", "move"), new Rectangle(16 + 30 * 1, 8, 28, 28)); * toolContainer.AddChild(CreateToolButton("texture.IconToolRotate", "rotate"), new Rectangle(16 + 30 * 2, 8, 28, 28)); * toolContainer.AddChild(CreateToolButton("texture.IconToolResize", "resize"), new Rectangle(16 + 30 * 3, 8, 28, 28)); * toolContainer.AddChild(CreateToolButton("texture.IconToolSelect", "select"), new Rectangle(16 + 30 * 4, 8, 28, 28));*/ _gameControlContainer = new RelativeContainer(); var unusedContainer = new RelativeContainer(); _horizontalContainer = new HorizontalContainer(); _horizontalContainer.AddChild(toolContainer, "*"); _horizontalContainer.AddChild(_gameControlContainer, "0"); _horizontalContainer.AddChild(unusedContainer, "*"); var verticalContainer = new VerticalContainer(); verticalContainer.AddChild(_horizontalContainer, "40"); verticalContainer.AddChild(dockableLayoutContainer, "*"); _canvas.SetChild(verticalContainer); _windowManagement.SetMainDocumentContainer(_workspaceContainer); }
public void SetMainDocumentContainer(DockableLayoutContainer workspaceContainer) { _workspaceContainer = workspaceContainer; }