private void Start() { academy = FindObjectOfType <DnDAcademy>(); if (this.team == null) { this.team = new List <GameObject>(); } }
public override void InitializeAgent() { academy = FindObjectOfType(typeof(DnDAcademy)) as DnDAcademy; gameState = FindObjectOfType(typeof(GameState)) as GameState; controller = FindObjectOfType(typeof(GameController)) as GameController; x = 0; y = 0; if (sight == 0) { sight = 2; } dead = false; if (maxMovePenalty == 0) { maxMovePenalty = -0.3f; } }