public void NegativeOneDividedByNegativeOne_ShouldReturnOne() { var result = DivideLeetCodeProblem.Divide(-1, -1); result.Should().Be(1); }
public void MinInt32DividedByTwo_ShouldReturnDivision() { var result = DivideLeetCodeProblem.Divide(int.MinValue, 2); result.Should().Be(int.MinValue / 2); }
public void NegativeFourDividedByTwo_ShouldReturnNegativeTwo() { var result = DivideLeetCodeProblem.Divide(-4, 2); result.Should().Be(-2); }
public void FourDividedByNegativeOne_ShouldReturnNegativeFour() { var result = DivideLeetCodeProblem.Divide(4, -1); result.Should().Be(-4); }
public void NegativeTwoDividedByOne_ShouldReturnNegativeTwo() { var result = DivideLeetCodeProblem.Divide(-2, 1); result.Should().Be(-2); }
public void NegativeOneDividedByTwo_ShouldReturnZero() { var result = DivideLeetCodeProblem.Divide(-1, 2); result.Should().Be(0); }