public SceneTwelve(SceneManager manager) : base(manager) { timeLength = 8.0f; touchSensor = new TouchSensor(input, gameObjectFinder); background = new DitheredBlueBackground(resourceFactory); fallingGuyProp = new FallingGuyProp(); }
public SceneThirteen(SceneManager manager, FallingGuyProp fallingGuyProp) : base(manager) { timeLength = 8.0f; this.fallingGuyProp = fallingGuyProp; permitUnloadResources = false; background = new DitheredBlueBackground(resourceFactory); }