/// <summary> /// Gets the hash code /// </summary> /// <returns>Hash code</returns> public override int GetHashCode() { unchecked // Overflow is fine, just wrap { var hashCode = 41; // Suitable nullity checks etc, of course :) if (ReferenceNumber != null) { hashCode = hashCode * 59 + ReferenceNumber.GetHashCode(); } if (ItemNumber != null) { hashCode = hashCode * 59 + ItemNumber.GetHashCode(); } if (Quantity != null) { hashCode = hashCode * 59 + Quantity.GetHashCode(); } if (DispositionType != null) { hashCode = hashCode * 59 + DispositionType.GetHashCode(); } if (DispositionInstructions != null) { hashCode = hashCode * 59 + DispositionInstructions.GetHashCode(); } if (Labels != null) { hashCode = hashCode * 59 + Labels.GetHashCode(); } return(hashCode); } }
/// <summary> /// Returns true if ReturnAuthorizationReturnDispositions instances are equal /// </summary> /// <param name="other">Instance of ReturnAuthorizationReturnDispositions to be compared</param> /// <returns>Boolean</returns> public bool Equals(ReturnAuthorizationReturnDispositions other) { if (ReferenceEquals(null, other)) { return(false); } if (ReferenceEquals(this, other)) { return(true); } return (( ReferenceNumber == other.ReferenceNumber || ReferenceNumber != null && ReferenceNumber.Equals(other.ReferenceNumber) ) && ( ItemNumber == other.ItemNumber || ItemNumber != null && ItemNumber.Equals(other.ItemNumber) ) && ( Quantity == other.Quantity || Quantity != null && Quantity.Equals(other.Quantity) ) && ( DispositionType == other.DispositionType || DispositionType != null && DispositionType.Equals(other.DispositionType) ) && ( DispositionInstructions == other.DispositionInstructions || DispositionInstructions != null && DispositionInstructions.SequenceEqual(other.DispositionInstructions) ) && ( Labels == other.Labels || Labels != null && Labels.SequenceEqual(other.Labels) )); }