//BlinkingButton blinkingScript; // Use this for initialization void Awake() { textboxScript = GameObject.FindGameObjectWithTag("Player").GetComponent<Displaytextbox>(); movementScript = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerMovement>(); // blinkingScript = GameObject.Find("DownButton").GetComponent<BlinkingButton>(); pauseButton.SetActive(true); pausePanel.SetActive(false); }
//BlinkingButton blinkingScript; // Use this for initialization void Awake() { textboxScript = GameObject.FindGameObjectWithTag("Player").GetComponent <Displaytextbox>(); movementScript = GameObject.FindGameObjectWithTag("Player").GetComponent <PlayerMovement>(); // blinkingScript = GameObject.Find("DownButton").GetComponent<BlinkingButton>(); pauseButton.SetActive(true); pausePanel.SetActive(false); }