private void Window_Loaded_1(object sender, RoutedEventArgs e) { pop = InitPopulation(); score = new PlantScore(); this.genetic = new BasicEA(pop, score); //this.genetic.Speciation = new ArraySpeciation<DoubleArrayGenome>(); genetic.AddOperation(0.9, new Splice(PlantUniverse.GenomeSize / 3)); genetic.AddOperation(0.1, new MutatePerturb(0.1)); // Display this.universe = new PlantUniverse(); this.universe.Reset(); DoubleArrayGenome bestGenome = (DoubleArrayGenome)genetic.BestGenome; PlantPhysics physics = new PlantPhysics(); PlantGrowth growth = new PlantGrowth(); for (int i = 0; i < 100; i++) { physics.RunPhysics(universe); growth.RunGrowth(universe, bestGenome.Data); } this.display = new DisplayPlant(CanvasOutput); this.display.Universe = this.universe; Thread t = new Thread(DoWork); t.Start(); }
private void Init() { _display = new DisplayPlant(CanvasOutput); }