public void InitManager() { AudioManager.Instance.SetVolume(GameDataManager.Instance.userSetData.audio, Objects.AudioSource); string name = Enum.GetName(typeof(ResolutionType), GameDataManager.Instance.userSetData.resolutionType).Substring(10); int width = int.Parse(name.Substring(0, name.IndexOf('x'))); int height = int.Parse(name.Substring(name.IndexOf('x') + 1)); if (GameDataManager.Instance.userSetData.displayModeType == DisplayModeType.FullScreen) { LccUtil.SetResolution(true, width, height); } else if (GameDataManager.Instance.userSetData.displayModeType == DisplayModeType.Window) { LccUtil.SetResolution(false, width, height); } else if (GameDataManager.Instance.userSetData.displayModeType == DisplayModeType.BorderlessWindow) { LccUtil.SetResolution(false, width, height); StartCoroutine(DisplayMode.SetNoFrame(width, height)); } QualitySettings.SetQualityLevel(6, true); }