private void lb_cards_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (e.AddedItems.Count < 1) { return; } CardInfos card = filter_cards[lb_cards.Items.IndexOf(e.AddedItems[0])]; DisplayCardInfo.SetCard(card); }
private void GiveCard_SelectionChanged(object sender, SelectionChangedEventArgs e) { try { if (Collection.SelectedItem() == null) { return; } DisplayCardInfo.SetCard(CardManager.GetCard(((PlayerCard)Collection.SelectedItem()).Id)); } catch { }; }
private void brocanteList_SelectionChanged(object sender, SelectionChangedEventArgs e) { try { BrocanteCard card = ((sender as ListView).SelectedItem as BrocanteCard); if (card == null) { return; } DisplayCardInfo.SetCard(CardManager.GetCard(card.Id)); } catch (Exception ex) { logger.Warn(ex.ToString()); } }
private void Lb_choice_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (lb_choice.SelectedIndex == -1) { return; } string item = lb_choice.SelectedItem.ToString(); int id = _ids[lb_choice.SelectedIndex]; if (!_cards.ContainsKey(id)) { return; } try { DisplayCardInfo.SetCard(CardManager.GetCard(id)); } catch (Exception ex) { logger.Warn(ex.ToString()); } }
public bool update() { this.newDisplayedCards.Clear(); CardData userCardData = GameEngine.Instance.World.UserCardData; WorldData localWorldData = GameEngine.Instance.LocalWorldData; DateTime time = VillageMap.getCurrentServerTime(); int length = userCardData.cards.Length; for (int i = 0; i < length; i++) { int num3 = userCardData.cards[i]; int num4 = CardTypes.getCardCategory(num3); if (((num4 == this.currentCardSection) || (this.currentCardSection == 0)) || ((this.currentCardSection == 9) && ((num4 == 6) || (num4 == 7)))) { DateTime time2 = userCardData.cardsExpiry[i]; TimeSpan span = (TimeSpan) (time2 - time); int num5 = 1; num5 = CardTypes.getCardDuration(num3); int totalMinutes = (int) span.TotalMinutes; if (totalMinutes < 0) { totalMinutes = 0; } int num7 = (totalMinutes * 0x40) / (num5 * 60); if (num7 < 0) { num7 = 0; } else if (num7 >= 0x40) { num7 = 0x3f; } if (span.TotalDays > 100.0) { num7 = 0x40; } DisplayCardInfo item = new DisplayCardInfo { card = num3, currentFrame = num7, effect = CardTypes.getCardEffectValue(num3), imageID = this.getCardImage(num3) - 1 }; this.newDisplayedCards.Add(item); } } int num8 = GameEngine.Instance.World.countPlayableCards(this.currentCardSection); bool flag = false; if (num8 != this.lastAvailableToPlay) { flag = true; } if (!this.equalCards(this.displayedCards, this.newDisplayedCards)) { flag = true; this.displayedCards.Clear(); foreach (DisplayCardInfo info2 in this.newDisplayedCards) { this.displayedCards.Add(info2); } } if (this.showExtras && (this.cardTextTimer > 0)) { this.cardTextTimer--; if (this.cardTextTimer <= 0) { this.mainText.Visible = false; flag = true; } else if (this.cardTextTimer < 10) { this.mainText.Color = Color.FromArgb(this.cardTextTimer * 0x19, this.cardTextTimer * 0x19, this.cardTextTimer * 0x19, this.cardTextTimer * 0x19); this.mainText.DropShadowColor = Color.FromArgb(this.cardTextTimer * 0x19, 0, 0, 0); flag = true; } } if (this.showExtras && !this.suggestedCardsValid) { CardTypes.CardDefinition filter = new CardTypes.CardDefinition { cardCategory = this.currentCardSection }; GameEngine.Instance.World.searchProfileCards(filter, "meta", GameEngine.Instance.World.lastUserCardNameFilter); int playerRank = GameEngine.Instance.World.getRank() + 1; foreach (int num10 in GameEngine.Instance.World.ProfileCardsSearch) { if ((GameEngine.Instance.World.ProfileCards[num10].cardRank <= playerRank) && (GameEngine.Instance.World.ProfileCards[num10].id != 0xc04)) { int id = GameEngine.Instance.World.ProfileCards[num10].id; if (this.suggestedCardCounts.ContainsKey(id)) { foreach (CustomSelfDrawPanel.UICard card in this.suggestedCards) { if (card.Definition.id == GameEngine.Instance.World.ProfileCards[num10].id) { card.UserIDList.Add(num10); card.cardCount++; card.countLabel.Text = card.cardCount.ToString(); } } } else { this.suggestedCardCounts.Add(GameEngine.Instance.World.ProfileCards[num10].id, 1); CustomSelfDrawPanel.UICard card2 = this.makeUICard(GameEngine.Instance.World.ProfileCards[num10], num10, playerRank); this.suggestedCards.Add(card2); } } } this.suggestedExpand.Visible = this.suggestedExpand.Enabled = this.suggestedCards.Count != 0; this.suggestedCardsValid = true; } if (this.showExtras && !this.animationComplete) { this.animationComplete = true; if (!this.suggestedExpand.Visible) { for (int j = 0; j < this.suggestedDisplayedCards.Count; j++) { if (this.suggestedDisplayedCards[j].Position.X < (this.BASE_CARD_POS + (0x2f * j))) { this.animationComplete = false; this.suggestedDisplayedCards[j].X = Math.Min((int) (this.suggestedDisplayedCards[j].Position.X + 70), (int) (this.BASE_CARD_POS + (0x2f * j))); } } } this.Dirty = true; base.invalidate(); } if ((this.showExtras && (this.animatedCard != null)) && (this.animationCounter < 30)) { int red = ((this.animationCounter % 10) + 11) * 12; this.animatedCard.Hilight(Color.FromArgb(red, red, red)); this.animationCounter++; if (this.animationCounter == 10) { this.animatedCard.Y -= 2; } this.Dirty = true; base.invalidate(); } else if (this.showExtras && (this.animatedCard != null)) { this.animatedCard.Hilight(ARGBColors.White); this.animatedCard = null; this.Dirty = true; base.invalidate(); } if (this.showExtras && (this.suggestedNext.Data > 0)) { this.suggestedNext.Data--; if (this.suggestedNext.Data == 0) { this.suggestedNext.Image = (Image) GFXLibrary.cardbar_right[1]; this.Dirty = true; base.invalidate(); } } if (this.showExtras && (this.suggestedPrev.Data > 0)) { this.suggestedPrev.Data--; if (this.suggestedPrev.Data == 0) { this.suggestedPrev.Image = (Image) GFXLibrary.cardbar_left[1]; this.Dirty = true; base.invalidate(); } } if (flag) { this.Dirty = true; this.lastAvailableToPlay = num8; int count = this.displayedCards.Count; if (count > this.numCardCirclesVisible) { count = this.numCardCirclesVisible; } this.circleCardsText.Text = num8.ToString(); if (this.suggestedDisplayedCards.Count != 0) { base.invalidate(); return true; } for (int k = 0; k < this.numCardCirclesVisible; k++) { this.getCircle(k).Visible = false; } for (int m = 0; m < count; m++) { CardCircle circle2 = this.getCircle(m); DisplayCardInfo info3 = this.displayedCards[m]; circle2.Image = GFXLibrary.card_circles_timer[info3.currentFrame]; circle2.Visible = true; circle2.FXImage = GFXLibrary.card_circles_icons[info3.imageID]; circle2.scaleFXImage(info3.imageID == 0x21); int effect = (int) info3.effect; NumberFormatInfo provider = null; if (effect == info3.effect) { provider = GameEngine.NFI; } else { provider = GameEngine.NFI_D1; } string str = ""; if (addX(info3.card)) { str = "x" + info3.effect.ToString("N", provider); } else if (addPlus(info3.card)) { str = "+" + info3.effect.ToString("N", provider); } else if (info3.effect != 0.0) { str = info3.effect.ToString("N", provider); } else { str = ""; } if (addPercent(info3.card)) { str = str + "%"; } circle2.Text = str; circle2.CustomTooltipID = 0x2710; circle2.CustomTooltipData = info3.card; } if (this.showExtras) { this.circleCards.X = 10 + (0x35 * count); this.suggestedExpand.X = ((0x35 * count) + 0x10) + this.circleCards.Image.Size.Width; this.mainText.X = (this.circleCards.X + 0x35) + 5; } base.invalidate(); } return flag; }