public void Tick()
        {
            if (Disguise.Level != Parent.Level && Disguise.IsSpawned)
            {
                Disguise.DespawnEntity();
                Disguise.Level = Parent.Level;
                Disguise.SpawnEntity();
            }

            // if (Disguise.IsSpawned)
            {
                if (Disguise.KnownPosition != Parent.KnownPosition)
                {
                    Disguise.LastUpdatedTime = Parent.LastUpdatedTime;
                    Disguise.KnownPosition   = new PlayerLocation(Parent.KnownPosition.X + PositionOffset.X, Parent.KnownPosition.Y + PositionOffset.Y,
                                                                  Parent.KnownPosition.Z + PositionOffset.Z, Parent.KnownPosition.HeadYaw, Parent.KnownPosition.Yaw,
                                                                  Parent.KnownPosition.Pitch);

                    Disguise.BroadcastMove(true);
                    //  if (Parent is OpenPlayer player)
                    // {
                    //     player.SendMessage("Disguise pos: " + Disguise.KnownPosition);
                    //}
                }
            }
        }
 public void DespawnDisguise()
 {
     Disguise.DespawnEntity();
 }