void Start() { diseaseChooser = FindObjectOfType <DiseaseChooser> (); topDiagnosis = GameObject.Find("Top Diagnosis Panel").transform.FindChild("Top Diagnosis").gameObject; dialogueManager = FindObjectOfType <DialogueManager> (); menuManager = FindObjectOfType <GameManager> (); }
// Use this for initialization void Start() { diseaseChooser = FindObjectOfType <DiseaseChooser> (); images = FindObjectOfType <Images> (); scrollView = GameObject.Find("Scroll View"); }