public void CharDistribution() { var rng = DiscreteChar.UniformInRanges("bdgi"); var unif = DiscreteChar.Uniform(); var mix = new DiscreteChar(); mix.SetToSum(0.8, rng, 0.2, unif); DistributionTests.DistributionTest(unif, mix, false); DistributionTests.PointMassTest(mix, 'b'); DistributionTests.UniformTest(rng, 'b'); }