/// <summary> /// Handles the <see cref="Control.Click"/> event of the accept button. /// </summary> /// <remarks> /// This marks the found path as being accepted as the installation path for the game mode. /// </remarks> /// <param name="sender">The object that raised the event.</param> /// <param name="e">An <see cref="EventArgs"/> describing the event arguments.</param> private void butAccept_Click(object sender, EventArgs e) { Discoverer.Accept(GameMode.ModeId); DisplayFinalUI(); }