/// <summary>
 /// Handles the <see cref="Control.Click"/> event of the accept button.
 /// </summary>
 /// <remarks>
 /// This marks the found path as being accepted as the installation path for the game mode.
 /// </remarks>
 /// <param name="sender">The object that raised the event.</param>
 /// <param name="e">An <see cref="EventArgs"/> describing the event arguments.</param>
 private void butAccept_Click(object sender, EventArgs e)
 {
     Discoverer.Accept(GameMode.ModeId);
     DisplayFinalUI();
 }