protected void InvokeDisconnected(SocketClient a) { if (_disconnectedInvoked == false) { DisconnectedFromServer?.Invoke(a, a.Ip, a.Port); _disconnectedInvoked = true; } }
protected void RaiseDisconnected() { if (_disconnectedInvoked == false) { DisconnectedFromServer?.Invoke(this); _disconnectedInvoked = true; } }
private void OnPeerDisconnect(NetPeer peer, DisconnectInfo disconnectInfo) { if (peer.Id == _serverPeer.Id) { Log.Information("Client disconnected from server with reason {reason}", disconnectInfo.Reason); Stop(); DisconnectedFromServer?.Invoke(this, disconnectInfo.Reason); } }
private void SetHubConnection(string hostname, int port) { _hubConnection = new HubConnection($"http://{hostname}:{port}/"); _hubConnection.Error += q => { IsConnected = false; ClearConnection(); DisconnectedFromServer?.Invoke(this, null); }; _hubProxy = _hubConnection.CreateHubProxy("ChatHub"); _hubProxy.On <Message>("MessageFromServer", message => { MessageRecieved?.Invoke(this, message); }); ServicePointManager.DefaultConnectionLimit = 10; }
private async Task ListenGameState(Channel channel) { var mapState = new ClientMapData(); var playerState = new ClientPlayerState(); await mSyncContext.Execute(() => PlayerConnected?.Invoke(playerState), channel.ShutdownToken); try { while (true) { try { mGameService = new GameService.GameServiceClient(channel); using (var call = mGameService.ConnectAndListenState(new Empty())) using (var stateStream = call.ResponseStream) { while (await stateStream.MoveNext(channel.ShutdownToken)) { channel.ShutdownToken.ThrowIfCancellationRequested(); var state = stateStream.Current; if (state.Map != null) { mapState.State = new MapState(state.Map); } if (state.Player != null) { playerState.PlayerState = new PlayerState(state.Player); } channel.ShutdownToken.ThrowIfCancellationRequested(); if (!mMapLoaded) { mMapLoaded = true; await mSyncContext.Execute(() => { MapLoaded?.Invoke(mapState); BaseCreated?.Invoke(state.BasePos.ToUnity()); }, channel.ShutdownToken); var tChat = ListenChat(mGameService, channel); var t0 = mWorkerCreationStateListener.ListenCreations(mChannel); var t1 = mBuildingTemplateCreationStateListener.ListenCreations(mChannel); var t2 = mCentralBuildingCreationStateListener.ListenCreations(mChannel); var t3 = mMiningCampCreationListener.ListenCreations(mChannel); var t4 = mBarrakCreationListener.ListenCreations(mChannel); var t5 = mRangedWarriorCreationStateListener.ListenCreations(mChannel); var t6 = mMeeleeWarriorCreationStateListener.ListenCreations(mChannel); } } } break; } catch (RpcException e) { if (e.Status.StatusCode != StatusCode.Unavailable) { throw; } await Task.Delay(TimeSpan.FromSeconds(0.5)); } } } catch (Exception e) { Debug.LogError(e); DisconnectedFromServer?.Invoke(); throw; } }
// Fired when Bluetooth client disconnected from the Bluetooth server // Provides BluetoothDevice of server device disconnected from private void JavaDisconnectedFromServerHandler(string deviceAddress) { DisconnectedFromServer?.Invoke(GetDeviceFromAddress(deviceAddress)); }
protected virtual void OnDisconnect(DisconnectReasonType reason) { DisconnectedFromServer?.Invoke(_clientId, reason); }
public void DisconnectFromServer() { Stop = true; // client.Close(); DisconnectedFromServer?.Invoke(this, false); }