void MountBlobs() { IBlob file_blob = null; BlobInfos = new List<BlobInfo>(); foreach (var ccf in IN_CompileJob.OUT_CompiledCueFiles) { var bi = new BlobInfo(); BlobInfos.Add(bi); switch (ccf.Type) { case CompiledCueFileType.BIN: case CompiledCueFileType.Unknown: { //raw files: var blob = new Disc.Blob_RawFile { PhysicalPath = ccf.FullPath }; OUT_Disc.DisposableResources.Add(file_blob = blob); bi.Length = blob.Length; break; } case CompiledCueFileType.ECM: { var blob = new Disc.Blob_ECM(); OUT_Disc.DisposableResources.Add(file_blob = blob); blob.Load(ccf.FullPath); bi.Length = blob.Length; break; } case CompiledCueFileType.WAVE: { var blob = new Disc.Blob_WaveFile(); OUT_Disc.DisposableResources.Add(file_blob = blob); blob.Load(ccf.FullPath); bi.Length = blob.Length; break; } case CompiledCueFileType.DecodeAudio: { FFMpeg ffmpeg = new FFMpeg(); if (!ffmpeg.QueryServiceAvailable()) { throw new DiscReferenceException(ccf.FullPath, "No decoding service was available (make sure ffmpeg.exe is available. even though this may be a wav, ffmpeg is used to load oddly formatted wave files. If you object to this, please send us a note and we'll see what we can do. It shouldn't be too hard.)"); } AudioDecoder dec = new AudioDecoder(); byte[] buf = dec.AcquireWaveData(ccf.FullPath); var blob = new Disc.Blob_WaveFile(); OUT_Disc.DisposableResources.Add(file_blob = blob); blob.Load(new MemoryStream(buf)); bi.Length = buf.Length; break; } default: throw new InvalidOperationException(); } //switch(file type) //wrap all the blobs with zero padding bi.Blob = new Disc.Blob_ZeroPadAdapter(file_blob, bi.Length); } }
void MountBlobs() { IBlob file_blob = null; BlobInfos = new List <BlobInfo>(); foreach (var ccf in IN_CompileJob.OUT_CompiledCueFiles) { var bi = new BlobInfo(); BlobInfos.Add(bi); switch (ccf.Type) { case CompiledCueFileType.BIN: case CompiledCueFileType.Unknown: { //raw files: var blob = new Disc.Blob_RawFile { PhysicalPath = ccf.FullPath }; OUT_Disc.DisposableResources.Add(file_blob = blob); bi.Length = blob.Length; break; } case CompiledCueFileType.ECM: { var blob = new Disc.Blob_ECM(); OUT_Disc.DisposableResources.Add(file_blob = blob); blob.Load(ccf.FullPath); bi.Length = blob.Length; break; } case CompiledCueFileType.WAVE: { var blob = new Disc.Blob_WaveFile(); OUT_Disc.DisposableResources.Add(file_blob = blob); blob.Load(ccf.FullPath); bi.Length = blob.Length; break; } case CompiledCueFileType.DecodeAudio: { FFMpeg ffmpeg = new FFMpeg(); if (!ffmpeg.QueryServiceAvailable()) { throw new DiscReferenceException(ccf.FullPath, "No decoding service was available (make sure ffmpeg.exe is available. even though this may be a wav, ffmpeg is used to load oddly formatted wave files. If you object to this, please send us a note and we'll see what we can do. It shouldn't be too hard.)"); } AudioDecoder dec = new AudioDecoder(); byte[] buf = dec.AcquireWaveData(ccf.FullPath); var blob = new Disc.Blob_WaveFile(); OUT_Disc.DisposableResources.Add(file_blob = blob); blob.Load(new MemoryStream(buf)); bi.Length = buf.Length; break; } default: throw new InvalidOperationException(); } //switch(file type) //wrap all the blobs with zero padding bi.Blob = new Disc.Blob_ZeroPadAdapter(file_blob, bi.Length); } }
/// <summary> /// Loads a CCD at the specified path to a Disc object /// </summary> public Disc LoadCCDToDisc(string ccdPath, DiscMountPolicy IN_DiscMountPolicy) { var loadResults = LoadCCDPath(ccdPath); if (!loadResults.Valid) { return(null); } //throw loadResults.FailureException; Disc disc = new Disc(); IBlob imgBlob = null, subBlob = null; long imgLen = -1, subLen; //mount the IMG file //first check for a .ecm in place of the img var imgPath = loadResults.ImgPath; if (!File.Exists(imgPath)) { var ecmPath = Path.ChangeExtension(imgPath, ".img.ecm"); if (File.Exists(ecmPath)) { if (Disc.Blob_ECM.IsECM(ecmPath)) { var ecm = new Disc.Blob_ECM(); ecm.Load(ecmPath); imgBlob = ecm; imgLen = ecm.Length; } } } if (imgBlob == null) { if (!File.Exists(loadResults.ImgPath)) { throw new CCDParseException("Malformed CCD format: nonexistent IMG file!"); } var imgFile = new Disc.Blob_RawFile() { PhysicalPath = loadResults.ImgPath }; imgLen = imgFile.Length; imgBlob = imgFile; } disc.DisposableResources.Add(imgBlob); //mount the SUB file if (!File.Exists(loadResults.SubPath)) { throw new CCDParseException("Malformed CCD format: nonexistent SUB file!"); } var subFile = new Disc.Blob_RawFile() { PhysicalPath = loadResults.SubPath }; subBlob = subFile; disc.DisposableResources.Add(subBlob); subLen = subFile.Length; //quick integrity check of file sizes if (imgLen % 2352 != 0) { throw new CCDParseException("Malformed CCD format: IMG file length not multiple of 2352"); } int NumImgSectors = (int)(imgLen / 2352); if (subLen != NumImgSectors * 96) { throw new CCDParseException("Malformed CCD format: SUB file length not matching IMG"); } var ccdf = loadResults.ParsedCCDFile; //the only instance of a sector synthesizer we'll need SS_CCD synth = new SS_CCD(); //generate DiscTOCRaw items from the ones specified in the CCD file //TODO - range validate these (too many truncations to byte) disc.RawTOCEntries = new List <RawTOCEntry>(); foreach (var entry in ccdf.TOCEntries) { BCD2 tno, ino; //this should actually be zero. im not sure if this is stored as BCD2 or not tno = BCD2.FromDecimal(entry.TrackNo); //these are special values.. I think, taken from this: //http://www.staff.uni-mainz.de/tacke/scsi/SCSI2-14.html //the CCD will contain Points as decimal values except for these specially converted decimal values which should stay as BCD. //Why couldn't they all be BCD? I don't know. I guess because BCD is inconvenient, but only A0 and friends have special meaning. It's confusing. ino = BCD2.FromDecimal(entry.Point); if (entry.Point == 0xA0) { ino.BCDValue = 0xA0; } else if (entry.Point == 0xA1) { ino.BCDValue = 0xA1; } else if (entry.Point == 0xA2) { ino.BCDValue = 0xA2; } var q = new SubchannelQ { q_status = SubchannelQ.ComputeStatus(entry.ADR, (EControlQ)(entry.Control & 0xF)), q_tno = tno, q_index = ino, min = BCD2.FromDecimal(entry.AMin), sec = BCD2.FromDecimal(entry.ASec), frame = BCD2.FromDecimal(entry.AFrame), zero = (byte)entry.Zero, ap_min = BCD2.FromDecimal(entry.PMin), ap_sec = BCD2.FromDecimal(entry.PSec), ap_frame = BCD2.FromDecimal(entry.PFrame), q_crc = 0, //meaningless }; disc.RawTOCEntries.Add(new RawTOCEntry { QData = q }); } //analyze the RAWTocEntries to figure out what type of track track 1 is var tocSynth = new Synthesize_DiscTOC_From_RawTOCEntries_Job() { Entries = disc.RawTOCEntries }; tocSynth.Run(); //Add sectors for the mandatory track 1 pregap, which isn't stored in the CCD file //We reuse some CUE code for this. //If we load other formats later we might should abstract this even further (to a synthesizer job) //It can't really be abstracted from cue files though due to the necessity of merging this with other track 1 pregaps CUE.CueTrackType pregapTrackType = CUE.CueTrackType.Audio; if (tocSynth.Result.TOCItems[1].IsData) { if (tocSynth.Result.Session1Format == SessionFormat.Type20_CDXA) { pregapTrackType = CUE.CueTrackType.Mode2_2352; } else if (tocSynth.Result.Session1Format == SessionFormat.Type10_CDI) { pregapTrackType = CUE.CueTrackType.CDI_2352; } else if (tocSynth.Result.Session1Format == SessionFormat.Type00_CDROM_CDDA) { pregapTrackType = CUE.CueTrackType.Mode1_2352; } } for (int i = 0; i < 150; i++) { var ss_gap = new CUE.SS_Gap() { Policy = IN_DiscMountPolicy, TrackType = pregapTrackType }; disc._Sectors.Add(ss_gap); int qRelMSF = i - 150; //tweak relMSF due to ambiguity/contradiction in yellowbook docs if (!IN_DiscMountPolicy.CUE_PregapContradictionModeA) { qRelMSF++; } //setup subQ byte ADR = 1; //absent some kind of policy for how to set it, this is a safe assumption: ss_gap.sq.SetStatus(ADR, tocSynth.Result.TOCItems[1].Control); ss_gap.sq.q_tno = BCD2.FromDecimal(1); ss_gap.sq.q_index = BCD2.FromDecimal(0); ss_gap.sq.AP_Timestamp = i; ss_gap.sq.Timestamp = qRelMSF; //setup subP ss_gap.Pause = true; } //build the sectors: //set up as many sectors as we have img/sub for, even if the TOC doesnt reference them //(the TOC is unreliable, and the Track records are redundant) for (int i = 0; i < NumImgSectors; i++) { disc._Sectors.Add(synth); } return(disc); }