public static SkillData FromConfig(DisassemblygirlSkillConfig config) { SkillData skill = new SkillData(); skill.id = config.id; skill.name = config.name; skill.iconID = config.iconID; skill.WOE = config.WOE; skill.CD = config.CD; skill.type = config.type; skill.vibrateType = (SkillVibrateType)config.vibrateType; skill.resourceID = config.resourceID; skill.hitEffectID = config.hitEffectID; skill.physicsType = (PhysicsType)config.physicsType; skill.attributeBox = AttributeBox.CreateDefault(); skill.attributeBox.SetAttribute(AttributeKeys.ATK, AttributeSetTypes.BaseValue, config.ATK); skill.attributeBox.SetAttribute(AttributeKeys.CRT, AttributeSetTypes.BaseValue, config.CRT); skill.attributeBox.SetAttribute(AttributeKeys.SPD, AttributeSetTypes.BaseValue, config.SPD); skill.effectors = new List <EffectorData>(); foreach (string effectorID in config.effectors.Split('|')) { EffectorData effector = EffectorData.FromConfig(int.Parse(effectorID)); if (effector != null) { skill.effectors.Add(effector); } } return(skill); }
public object ConfigProcess(string[] row) { if (row.Length < 14) { return(null); } RowHelper rh = new RowHelper(row); DisassemblygirlSkillConfig rec = new DisassemblygirlSkillConfig(); rec.id = CSVUtility.ToInt(rh.Read()); //id rec.name = rh.Read(); //名字 rec.iconID = rh.Read(); //技能图标 rec.ATK = CSVUtility.ToFloat(rh.Read()); //拆解力 rec.CRT = CSVUtility.ToFloat(rh.Read()); //爆破力 rec.SPD = CSVUtility.ToFloat(rh.Read()); //速度 rec.WOE = CSVUtility.ToFloat(rh.Read()); //半径 rec.CD = CSVUtility.ToFloat(rh.Read()); //冷却 rec.type = CSVUtility.ToInt(rh.Read()); //技能类型 rec.vibrateType = CSVUtility.ToInt(rh.Read()); //震动类型 0:无 | 1:命中 | 2:释放 rec.resourceID = rh.Read(); //技能动画ID rec.hitEffectID = rh.Read(); //击中动画ID rec.physicsType = CSVUtility.ToInt(rh.Read()); //物理类型0:无 | 1:穿透 | 2: 单次弹射 3:多重弹射 rec.effectors = rh.Read(); //效果器 return(rec); }
public void Load() { CSVReader reader = new CSVReader(); reader.LoadText("Config/Disassemblygirl_Skill.txt", 3); int rows = reader.GetRowCount(); for (int r = 0; r < rows; ++r) { string[] row = reader.GetRow(r); DisassemblygirlSkillConfig ac = ConfigProcess(row) as DisassemblygirlSkillConfig; configs.Add(ac.id, ac); } }