/// <summary> /// Copies the Default stuff to the new Directory. /// </summary> /// <param name="to">To copy to</param> private static void CopyDefault(string to) { //Copy all the Basic stuff in: string newBasePath = Path.Combine(to, WorkSpace.BASE_DIR); if (!Directory.Exists(newBasePath) || Directory.EnumerateFileSystemEntries(newBasePath).Empty()) { DirCopy.PlainCopy(WorkSpace.BASE_DIR, newBasePath); } //Copy all Libs stuff: string newLibsPath = Path.Combine(to, WorkSpace.LIBS_DIR); if (!Directory.Exists(newLibsPath) || Directory.EnumerateFileSystemEntries(newLibsPath).Empty()) { DirCopy.PlainCopy(WorkSpace.LIBS_DIR, newLibsPath); } //Copy all DataType stuff: string newDataTypesPath = Path.Combine(to, WorkSpace.DATA_TYPES_DIR); if (!Directory.Exists(newDataTypesPath) || Directory.EnumerateFileSystemEntries(newDataTypesPath).Empty()) { DirCopy.PlainCopy(WorkSpace.DATA_TYPES_DIR, newDataTypesPath); } }
private void CopyContent(string childPagesFolder, string outputFolder) { var contentSourceFolder = Path.Combine(childPagesFolder, "content"); if (!Directory.Exists(contentSourceFolder)) { return; } var contentOutputFolder = Path.Combine(outputFolder, "content"); DirCopy.Copy(contentSourceFolder, contentOutputFolder); }
/// <summary> /// Saves the Current state to the disc. /// </summary> public bool SaveToDisc() { var toSave = GenerateClass(); if (toSave == null) { return(false); } var savePath = Path.Combine(WorkSpace.DIR, WorkSpace.CREATED_DIR); savePath = Path.Combine(savePath, toSave.DisplayName); if (Directory.Exists(savePath)) { return(false); } Singleton <NodeLoader> .Instance.saveToFolder(toSave, savePath); //Now save the depencies to the depencies.zip. var tmpSaveFolder = Path.Combine(savePath, "dependencies"); Directory.CreateDirectory(tmpSaveFolder); this._nodes .Select(n => n.Class) .Where(n => n.UserCreated && n != toSave) .Distinct() .ForEach(c => { var nodeDir = Path.Combine(tmpSaveFolder, c.Name); Directory.CreateDirectory(nodeDir); DirCopy.PlainCopy(c.NodePath, nodeDir); }); //Generate the Zip file from that directory: if (!Directory.EnumerateFileSystemEntries(tmpSaveFolder).Empty()) { var zipPath = Path.Combine(savePath, "dependencies.zip"); ZipFile.CreateFromDirectory(tmpSaveFolder, zipPath, CompressionLevel.NoCompression, false); } Directory.Delete(tmpSaveFolder, true); return(true); }
private void CreateSite(ExpandoObject startingModel) { CreateOutputDirectory(); var configuration = XDocument.Load(_parameters.TemplateConfigurationFile); var model = CreateModel(configuration, startingModel); if (_parameters.HandleDirectories) { DirCopy.Copy(_parameters.TemplateAssetsFolder, _parameters.OutputAssetsFolder); } if (_parameters.CopyOutputFile) { var template = File.ReadAllText(_parameters.TemplateLayoutFile); var result = GenerateOutput(model, template, _parameters.TemplateRoot); File.WriteAllText(_parameters.OutputHtmlPage, result); } }
/// <summary> /// Copies the content of the libs folder to the destination. /// </summary> /// <param name="destination"></param> protected void CopyLibs(string destination) { string path = Path.Combine(WorkSpace.DIR, WorkSpace.LIBS_DIR); DirCopy.DirectoryCopy(path, destination, true); }
/// <summary> /// Copies the Node-Dependencies /// </summary> /// <param name="destination">To copy to</param> /// <param name="nodes">To use.</param> protected void CopyNodes(string destination, Node[] nodes) { nodes.ForEach(n => DirCopy.DirectoryCopy(n, destination)); }