public void ShowStats() { //Check if the player had won when the game ended if (m_soulQuota.value <= 0) { m_text.text = "Congratulatory text congratulating you for your achievenemts. Congratulations! You finished your shift at " + m_clock.GetDigitalTime(); m_wonGameEvent.Invoke(); } else { m_text.text = "Unfortunately you still had " + m_soulQuota.value.ToString() + " souls remaining in your daily quota."; m_lostGameEvent.Invoke(); } }