public Beatmap() { GeneralSection = new GeneralSection(); EditorSection = new EditorSection(); MetadataSection = new MetadataSection(); DifficultySection = new DifficultySection(); EventsSection = new EventsSection(); }
public OsuBeatmap(Qua qua, Arguments args) { GeneralSection = new GeneralSection(qua, args); EditorSection = new EditorSection(qua, args); MetadataSection = new MetadataSection(qua, args); DifficultySection = new DifficultySection(qua, args); EventsSection = new EventsSection(qua, args); TimingPointsSection = new TimingPointsSection(qua, args); HitObjectsSection = new HitObjectsSection(qua, args); }
public static List <string> DifficultySection(DifficultySection section) { return(new List <string> { string.Empty, "[Difficulty]", "HPDrainRate:" + section.HPDrainRate.Format(), "CircleSize:" + section.CircleSize.Format(), "OverallDifficulty:" + section.OverallDifficulty.Format(), "ApproachRate:" + section.ApproachRate.Format(), "SliderMultiplier:" + section.SliderMultiplier.Format(), "SliderTickRate:" + section.SliderTickRate.Format() }); }