public void WhatDifficulty() { MainMenuPanel.SetActive(false); DifficultyPanel.SetActive(true); int i = Random.Range(0, audioClips.Count); Playsound.i.SFXcSource.PlayOneShot(audioClips[i]); }
public void DifficultyImpossible() { difficulty = Difficulty.impossible; MainMenuPanel.SetActive(true); DifficultyPanel.SetActive(false); int i = Random.Range(0, audioClips.Count); Playsound.i.SFXcSource.PlayOneShot(audioClips[i]); }
public void mainmenU() { CredditsPannel.SetActive(false); MainMenuPanel.SetActive(true); DifficultyPanel.SetActive(false); }
private void Start() { CredditsPannel.SetActive(false); MainMenuPanel.SetActive(true); DifficultyPanel.SetActive(false); }