void Awake() { if (DifMaster == null) { DifMaster = this; DontDestroyOnLoad(gameObject); } else { Destroy(gameObject); } }
/// <summary> /// Convertir une DifficultyViewModel en Difficulty de Quizz /// </summary> /// <param name="difficultyViewModel"></param> /// <returns>new Difficulty</returns> public static DifficultyMaster MapToDifficultyMaster(this DifficultyMasterViewModel difficultyMasterViewModel) { var difficultyMaster = new DifficultyMaster(); if (difficultyMasterViewModel == null) { return(difficultyMaster); } else { difficultyMaster = new DifficultyMaster { DiffMasterId = difficultyMasterViewModel.DiffMasterId, DiffMasterName = difficultyMasterViewModel.DiffMasterName }; return(difficultyMaster); } }
/// <summary> /// Convertir une Difficulté de Quizz en View. /// </summary> /// <param name="difficultyMaster"></param> /// <returns>New DifficultyMasterViewModel</returns> public static DifficultyMasterViewModel MapToDifficultyMasterViewModel(this DifficultyMaster difficultyMaster) { var difficultyMasterViewModel = new DifficultyMasterViewModel(); if (difficultyMaster == null) { return(difficultyMasterViewModel); } else { difficultyMasterViewModel = new DifficultyMasterViewModel { DiffMasterId = difficultyMaster.DiffMasterId, DiffMasterName = difficultyMaster.DiffMasterName }; return(difficultyMasterViewModel); } }