public IActionResult Edit(int id, DifficultyLevelsDataModel difficultyLevels) { if (id != difficultyLevels.Id) { return(NotFound()); } if (ModelState.IsValid) { try { _difficultyLevelsService.Edit(difficultyLevels); } catch (DbUpdateConcurrencyException) { if (_difficultyLevelsService.GetById(difficultyLevels.Id) == null) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } return(View(difficultyLevels)); }
public IActionResult Create(DifficultyLevelsDataModel difficultyLevels) { if (ModelState.IsValid) { _difficultyLevelsService.Add(difficultyLevels); return(RedirectToAction(nameof(Index))); } return(View(difficultyLevels)); }
public void Edit(DifficultyLevelsDataModel model) { _difficultyLevelsOperations.Edit(model); }
public void Add(DifficultyLevelsDataModel difficultyLevels) { _difficultyLevelsOperations.Add(difficultyLevels); }