/// <summary> /// Lädt die VM relevanten Daten /// </summary> public void LoadData() { foreach (DifficultyLevelScale difficultyLevelScale in _difficultyLevelScaleService.GetAll()) { DifficultyLevelScales.Add(difficultyLevelScale); } }
/// <summary> /// Lädt die VM relevanten Daten /// </summary> public void LoadData() { DifficultyLevelScales.Clear(); foreach (DifficultyLevelScale difficultyLevelScale in _difficultyLevelScaleService.GetAll()) { IItemWithNameViewModel <DifficultyLevelScale> difficultyLevelScaleViewModel = new ItemWithNameViewModel <DifficultyLevelScale>(); difficultyLevelScaleViewModel.LoadData(difficultyLevelScale); DifficultyLevelScales.Add(difficultyLevelScaleViewModel); } }
/// <summary> /// Liefert eine neue INstanz des Design View Models /// </summary> public NameAndLevelInputDesignViewModel() { Name = "Weg 1"; DifficultyLevelScales.Add(new DifficultyLevelScale() { Name = "Sächsisch" }); SelectedDifficultyLevelScale = DifficultyLevelScales.First(); DifficultyLevels.Add(new DifficultyLevel() { Name = "IV", Score = 500 }); SelectedDifficultyLevel = DifficultyLevels.First(); }
/// <summary> /// Liefert eine neue Instanz des Design View Models /// </summary> public DifficultyLevelScaleManagementDesignViewModel() { DifficultyLevelScales.Add(new ItemWithNameDesignViewModel <DifficultyLevelScale>()); DifficultyLevelScales.Add(new ItemWithNameDesignViewModel <DifficultyLevelScale>()); }