new Monster(Difficulty.Easy, DayOfWeek.Saturday, "Lesser Ghost", 5, 5, 30), // Easy (40 max points) new Monster(Difficulty.Easy, DayOfWeek.Saturday, "Lesser Skeleton", 15, 15, 10), // Easy (40 max points)
new Monster(Difficulty.Easy, DayOfWeek.Friday, "Slime", 1, 29, 10), // Easy (40 max points) new Monster(Difficulty.Easy, DayOfWeek.Friday, "Fairy", 25, 5, 10), // Easy (40 max points)
new Monster(Difficulty.Hard, DayOfWeek.Friday, "Vampire", 15, 5, 60), // Hard (80 max points) // Saturday (6) new Monster(Difficulty.Easy, DayOfWeek.Saturday, "Lesser Ghost", 5, 5, 30), // Easy (40 max points)
new Monster(Difficulty.Easy, DayOfWeek.Thursday, "Peasant", 10, 0, 30), // Easy (40 max points) new Monster(Difficulty.Easy, DayOfWeek.Thursday, "Bandit", 10, 10, 20), // Easy (40 max points)
new Monster(Difficulty.Hard, DayOfWeek.Thursday, "Veteran Knight", 35, 20, 25), // Hard (80 max points) // Friday (5) new Monster(Difficulty.Easy, DayOfWeek.Friday, "Slime", 1, 29, 10), // Easy (40 max points)
new Monster(Difficulty.Easy, DayOfWeek.Wednesday, "Spider", 15, 0, 15), // Easy (40 max points) new Monster(Difficulty.Easy, DayOfWeek.Wednesday, "Hollow", 25, 10, 5), // Easy (40 max points)
new Monster(Difficulty.Hard, DayOfWeek.Wednesday, "Cave Troll", 20, 10, 50), // Hard (80 max points) // Thursday (4) new Monster(Difficulty.Easy, DayOfWeek.Thursday, "Peasant", 10, 0, 30), // Easy (40 max points)
new Monster(Difficulty.Easy, DayOfWeek.Tuesday, "Crow", 15, 0, 25), // Easy (40 max points) new Monster(Difficulty.Easy, DayOfWeek.Tuesday, "Bee", 20, 0, 15), // Easy (40 max points)
new Monster(Difficulty.Hard, DayOfWeek.Tuesday, "Lesser Fire Drake", 25, 35, 20), // Hard (80 max points) // Wednesday (3) new Monster(Difficulty.Easy, DayOfWeek.Wednesday, "Spider", 15, 0, 15), // Easy (40 max points)
new Monster(Difficulty.Hard, DayOfWeek.Monday, "Ent", 30, 15, 35), // Hard (80 max points) // Tuesday (2) new Monster(Difficulty.Easy, DayOfWeek.Tuesday, "Crow", 15, 0, 25), // Easy (40 max points)
new Monster(Difficulty.Easy, DayOfWeek.Monday, "Rat", 10, 10, 25), // Easy (40 max points) new Monster(Difficulty.Easy, DayOfWeek.Monday, "Wolf", 15, 10, 15), // Easy (40 max points)
new Monster(Difficulty.Hard, DayOfWeek.Sunday, "Titan", 30, 10, 40), // Hard (80 max points) // Monday (1) new Monster(Difficulty.Easy, DayOfWeek.Monday, "Rat", 10, 10, 25), // Easy (40 max points)
new Monster(Difficulty.Easy, DayOfWeek.Sunday, "Lesser Squid", 15, 5, 20), // Easy (40 max points) new Monster(Difficulty.Easy, DayOfWeek.Sunday, "Clam", 5, 35, 10), // Easy (40 max points)
// Sunday (0) new Monster(Difficulty.Easy, DayOfWeek.Sunday, "Lesser Squid", 15, 5, 20), // Easy (40 max points)