Exemple #1
0
        /// <summary>
        /// Makes visible and refreshes labels for the post-game screen
        /// </summary>
        private void DeathLabels()
        {
            DiedLabel.Visible = true;
            DiedLabel.Refresh();

            MaxMassLabel.Visible = true;
            MaxMassValue.Visible = true;
            MaxMassLabel.Refresh();
            MaxMassValue.Refresh();

            MaxWidthLabel.Visible = true;
            MaxWidthValue.Visible = true;
            MaxWidthLabel.Refresh();
            MaxWidthValue.Refresh();

            FPSLabel.Visible = false;
            FPSValue.Visible = false;

            FoodLabel.Visible = false;
            FoodValue.Visible = false;

            MassLabel.Visible = false;
            MassValue.Visible = false;

            WidthLabel.Visible = false;
            WidthValue.Visible = false;

            RetryButton.Visible = true;
            deathDisplayed      = true;
        }
Exemple #2
0
 private void DragonDie()
 {
     DiedLabel.Visible = true;
     DiedLabel.BringToFront();
     Restart.Visible = true;
     Restart.BringToFront();
 }