void Start( ) { Results = new Dictionary<int, int>( ); if ( photonView.isMine ) { //Attach to hud transform.SetParent( TBTDHUDManager.AnyActiveCanvas.transform, false ); Die = PhotonNetwork.Instantiate( "Die_Six", Vector3.zero, Quaternion.identity, 0 ).GetComponent<Die>( ); Die.photonView.RequestOwnership( ); Die.AssignTeam( PhotonNetwork.player.GetTeam( ) ); //Subscribe to Die event Die.OnDieRollLanded += Die_OnDieRollLanded; ResetDie( ); } }