Exemple #1
0
        //パターンチェンジ(通常で言うテクスチャ差し替え)
        void OnChangePattern()
        {
            if (DicingData == null || string.IsNullOrEmpty(pattern))
            {
                m_Texture = s_WhiteTexture;
                return;
            }

            this.patternData = DicingData.GetTextureData(Pattern);
            if (patternData == null)
            {
                Debug.LogError(Pattern + " is not find in " + DicingData.name);
                return;
            }

            this.m_Texture = DicingData.GetTexture(patternData.AtlasName);
        }
Exemple #2
0
        //現在のパターンをオプション付きで変更(主に目パチや口パクに使う)
        public bool TryChangePatternWithOption(string mainPattern, string optionTag, string option)
        {
            this.MainPattern = mainPattern;
            this.patternOption[optionTag] = option;
            string pattern = MakePatternWithOption();

            if (DicingData.Exists(pattern))
            {
                this.Pattern = pattern;
                return(true);
            }
            else if (DicingData.Exists(option))
            {
                this.Pattern = option;
                return(true);
            }
            else
            {
                this.Pattern = MainPattern;
                return(false);
            }
        }
Exemple #3
0
 internal List <DicingTextureData.QuadVerts> GetVerts(DicingTextureData patternData)
 {
     return(DicingData.GetVerts(patternData));
 }