static ActionPointGUIComponentContainer() { GameLoop.AddGameLoopCallback(GameLoopHook.Tick, new GameLoopCallback() { GameLoopPriority = Dichotomy.EvaluatePriority(null, null), Callback = ActionPointGUIComponentContainer.Tick }); }
static NavigationEngineTestTriggerComponent_Order2nd() { TriggerResolutionOrder.TriggerComponentResolutionOrder.Add(typeof(NavigationEngineTestTriggerComponent_Order2nd), Dichotomy.EvaluatePriority(null, new float[] { NavigationEngineTestTriggerComponent_Order1st.TRIGGER_RESOLUTION_PRIORITY })); }
static NavigationEngineTestTriggerComponent_Order1st() { TRIGGER_RESOLUTION_PRIORITY = Dichotomy.EvaluatePriority(null, null); TriggerResolutionOrder.TriggerComponentResolutionOrder.Add(typeof(NavigationEngineTestTriggerComponent_Order1st), Dichotomy.EvaluatePriority(null, null)); }