Exemple #1
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 public GuiController()
 {
     mainMenu            = new MainMenu();
     playerSelectionMenu = new PlayerSelectionMenu();
     diceSelectionMenu   = new DiceSelectionMenu();
     gameEndMenu         = new GameEndMenu();
 }
Exemple #2
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 public MenuController()
 {
     gameWindow          = new GameWindow();
     PlayerSelectionMenu = new PlayerSelectionMenu();
     diceSelectionMenu   = new DiceSelectionMenu();
     gameOverMenu        = new GameOverMenu();
     //GameController = new GameController();
     mainMenu = new MainMenu();
 }
Exemple #3
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        private void PlayerSelectionMenu_OnPlayersSelect(Menu menu, int players)
        {
            config.PlayersQ = players;

            diceSelectionMenu = new DiceSelectionMenu(X, Y, Width, Height);
            diceSelectionMenu.OnDiceQuantitySelect += DiceSelectionMenu_OnDiceQuantitySelect;
            diceSelectionMenu.OnMenuLeave          += MainMenu_OnMenuLeave;
            diceSelectionMenu.Show();
        }
Exemple #4
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 public static void DiceMenuRender()
 {
     diceMenu = new DiceSelectionMenu();
     diceMenu.Render();
 }
Exemple #5
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 public Dice()
 {
     selectionMenu = new DiceSelectionMenu();
 }